Zitat:
[p]When: February 5th (11:00 GMT) until February 9th (11:00 GMT).[/p][p]Where: Events and Tournaments -> Bullet Hell.[/p]
[p align="center"][/p][p][/p][carousel autoadvance="true"][img src="https://clan.akamai.steamstatic.com/images/4649813/ee7ac7b3594341c64baf88ccb3deb7a40adad433.jpg"][/img][img src="https://clan.akamai.steamstatic.com/images/4649813/351200431d6b2eeb05d9548272b9fd52a273248e.jpg"][/img][img src="https://clan.akamai.steamstatic.com/images/4649813/f1bfec038156b0d7fb84b09ba51df1c6df6fd709.jpg"][/img][img src="https://clan.akamai.steamstatic.com/images/4649813/862195170d71e26f155d93cd3b8557bc33d46778.jpg"][/img][/carousel][p][/p]Changes since the first Bullet Hell iteration
- [p align="justify"]The minimum Battle Rating has been extended to 8.3 (instead of 12.7), allowing you to you to use lower-tier jets. The only aircraft that cannot be used are bombers and the Sea Vixen F.A.W. Mk.2, since it has no guns.[/p][/*]
- [p align="justify"]Matchmaking is +-1.0 Battle Rating based (like Realistic Battles).[/p][/*]
- [p align="justify"]Added a requirement for a minimum of two suitable aircraft in your crew slots to play this mode (max respawns are three, and two aircraft are required).[/p][/*]
- [p align="justify"]Removed the respawn cost and replaced it with the standard respawn mechanics for multiple aircraft and backups and repair costs, like in Air Arcade Battles.[/p][/*]
- [p align="justify"]Added a HUD icon for the rearm zone when you’re out of ammo.[/p][/*]
- [p align="justify"]Tweaked the vehicle repair cost, reward multiplier, and activity calculation coefficients.[/p][/*]
- [p align="justify"]Fixed a bug where the reloading hint was being sent to all players in a mission when one player entered the rearm zone and started reloading.[/p][/*]
Other rules
- [p]Bullet Hell pits two teams of eight against each other in jet aircraft with just cannons as weaponry. The first team to destroy 20 enemy aircraft wins![/p][/*]
- [p]All secondary weapons that you bring into a battle (except for cannons) will be automatically discarded when you spawn in. External fuel tanks can be used in battle in a loadout consisting of them alone or with them and cannons.[/p][/*]
- [p]Each pilot has 3 respawns available.[/p][/*]
- [p]Battles take place in Realistic mode with markers.[/p][/*]
- [p]You can replenish fuel and ammunition at the spawn point.[/p][/*]
