Gameplay:
- [p]Reduced bicycle trips by 80%.[/p][/*]
- [p]Fixed time of day not taken into account when determining death in updates, causing most citizens to die between 0 and 6 o'clock.[/p][/*]
- [p]Calculate deaths 16 times per citizen per day instead of 4 to further reduce the number of citizens dying at the same time.[/p][/*]
- [p]Changed it so that in Easy Mode, citizens can actually pass away. Previously, about 80% of them never died of old age.[/p][p][/p][/*]
UI:
- [p]New design for the main HUD with more focus on demand bars.[/p][/*]
- [p]Some updates to UI icon visuals:[/p][list]
- [p]New icons for roundabouts.[/p][/*]
- [p]New icons for cul-de-sacs.[/p][/*]
- [p]Replaced some of the road services icons.[/p][list]
- [p]New 2D icon for Road Maintenance Depot.[/p][/*]
- [p]Trees/Grass icons with more natural colours.[/p][/*]
- [p]New icons for pollution types.[/p][/*]
- [p]New icons for building level, land value, household wealth & company profitability.[/p][/*]
- [p]More precise and less aggressive elevation tool default presets.[/p][/*]
- [p]Mode-specific brush presets and adjustment values.[/p][/*]
Visual:
- [p]Shadow rendering/flicker improvement for high-quality settings.[/p][/*]
- [p]Added a coloring option that gives manual control via hex codes to manage asset color schemes.[/p][/*]
- [p]Tree collider adjustments that enable visually tighter and more flexible tree placement.[/p][/*]
- [p]Line tool spacing has been adjusted, allowing trees and other line-placed objects to be placed closer together.[/p][/*]
- [p]Added snow support for decal-based lot surfaces.[/p][/*]
- [p]Temporarily removed snow rendering from vehicles.[/p][/*]
- [p]Fix terrain material discontinuity between the playable area and the surrounding terrain, allowing for a smoother blend across surfaces.[/p][/*]
- [p]Disable global illumination post-processing effect by default.[/p][/*]
- [p]Added the ability to limit the sun's maximum height per map.[/p][/*]
- [p]Fog is now controlled by weather/cloudiness (stormy/extra cloudy weather has dense fog, etc.).[/p][/*]
- [p]Changes to different season post-processing values (tropical/temperate/boreal).[/p][/*]
- [p]Balanced the amount of clouds, so that clear skies are not shown too often.[/p][/*]
- [p]Brightened nighttime lighting to improve usability.[/p][/*]
- [p]Updated night sky texture.[/p][/*]
- [p]Water settings improved in tropical maps.[/p][p][/p][/*]
Misc:
- [p]When starting the game for the first time, the default graphics quality settings have been optimized.[/p][/*]
- [p]Enabled autosaves by default.[/p][/*]
- [p]New camera limits added.[/p][/*]
- [p]Added an option to enable the legacy camera.[/p][/*]
- [p]Added an option to enable the legacy UI.[/p][p][/p][/*]
Known Issues:
- [p]Trees propped on newly placed or zoned buildings appear as saplings and do not age.[/p][/*]
