- [b]Achievements:[/b] Unlock the Beacon Achievements for those who built them outside of the event.
- [b]Buildings:[/b] Prevented buildings that are under construction or in blueprints from being selected as event targets.
- [b]System:[/b] Fixed issues when starting a new session while another session was still running.
- [b]Buildings:[/b] Fixed ruin dismantle issue.
- [b]Build Mode:[/b] Cell highlighting during building placement now works correctly at the margin of a zone for all zone dimensions.
- [b]Events:[/b] Rain events no longer get canceled when the last zone in a sector dies. This ensures weather events can trigger again.
- [b]Radiation:[/b] Radiation heatmap overlay now correctly displays buildings only for relevant buildings.
- [b]Buildings:[/b] Rebalanced "Decontaminator" and "Upgraded Decontaminator." Decreased maximum worker amount, increased field of influence, increased amount of radiation removed, "Upgraded Decontaminator" now only needs gloves and masks.
- [b]Buildings:[/b] Decreased the 2nd and 3rd radius of the Decontaminator.
- [b]Buildings:[/b] Changed the Field of Influence penalty of Decontaminators.
- [b]Event:[/b] Statue and beacon events no longer highlight the UI.
- [b]Trade Routes:[/b] Bridges must be open for traders to have transport quests to other traders.
- [b]Events:[/b] Weed and beer events can no longer trigger if the player does not have at least one plantation.
[i]Your Teams from Gentlymad & Assemble | 0.8.9260.23461 #451704b76[/i]