- [b]Achievements:[/b] Fixed 'Post-Imperial Age' and 'Safe Wastelands' achievement.
- [b]Buildings:[/b] Vulcanizer debuff range now matches its displayed radius.
- [b]Buildings:[/b] Monument for defending against raiders now uses correct mesh.
- [b]Electricity:[/b] Fixed crash when building up power networks with resource mines in the badlands being connected.
- [b]Raiders:[/b] Destroyed raider bunkers no longer display a floating weapon.
- [b]Sandstorm:[/b] Fixed several issues with sandstorms damaging buildings.
- [b]Savegames:[/b] Fixed an error occurring during loading save games on certain map seeds.
- [b]Settlers:[/b] Fixed possible error when settlers try to visit empty mine slots.
- [b]Settlers:[/b] Fixed an issue with childs growing up to adults which led to instability later in the game.
- [b]UI:[/b] Proximity buffs are now correctly displayed as active or inactive during build mode or on selected buildings.
- [b]UI:[/b] Fixed error that that occurred when generating the map preview in the main menu.
- [b]UI:[/b] Added a sanity check for seed selection toolbar being visible outside of build mode which led to an error when used in this situation.
- [b]UI:[/b] Fixed delete button visuals on transportation route waypoints.
- [b]Vehicles:[/b] Fixed error that occurred when drag selecting a group of vehicles while vehicles are being destroyed.
- [b]Vehicles:[/b] Hotfix for an error that occurred when vehicles on transportation routes were trying to find their next access point to go to.
- [b]Game Options:[/b] Allowing a larger range for camera movement and rotation speeds.
[i]Your Teams from Gentlymad & Assemble | 1.0.9341.22031 #777133dfc[/i]