

- Statistics: A statistics window was added that gives detailed information about each resource in a settlement.
- Settlers: Settlers now have different names.
- Settlers: Settlers can now be renamed.
- Vehicles: Vehicles can now be renamed.
- Expeditions: Added help texts for expeditions. These will also trigger once in savegames if help texts have not been disabled.
- Expeditions: The expedition overview now gives more detailed information about all available locations.
- Expeditions: Added new greenhouse expeditions.
- Tutorial: Added direction indicators for goals that require settling on a new zone or making an expedition
- Game Options: Added a toggle to enable or disable movement barks for explorers and vehicles.
- Game Options: Added a toggle to enable or disable camera edge scrolling.
- Profession Overview: Profession Overview now displays the maximum number of assignable jobs.





- Zones: Fixed ground types for different zones to make buildings like mines better placable.
- Transportation Routes: Replaced drag & drop functionality in trade routes with a simpler but more stable interaction.
- Transportation Routes: Transportation routes in their overview no longer display wrong resources when deleting a transportation route.
- UI: Fixed flickering icons in zones.
- Expeditions: Completing the wind turbine expedition now not only removes the fog of war in its radius but also correctly uncovers all ruins.


- Expeditions: Improved different puzzles at expeditions to make them better understandable.
- Expeditions: The hovering UI over ruins now reflects the progress of the expedition.
- Transportation Routes: Deleting a transportation route now needs to be confirmed via a prompt.
- Analytics View: The production analytics view now also reflects the most important warning for each building.
- UI: Changed some icons for building warnings.
- UI: Buttons below Minimap no longer overlap with the active frame of the minimap.
- UI: Community buildings now show the number of affected buildings in their inspector.
- UI: Event dialogs now have a clear indication to which settlement they belong.
- Gameplay: Different balancing to production buildings. Especially upgraded buildings are now more beneficial.
- Fields: Fields no longer require iron tools to be researched or built.
- Mines: Mines are now more flexible in their placement.
- Research: The technology that is currently being research is now highlighted in the tech tree.
- Research: The notification displaying that something is currently research now also displays the current research's name in its tooltip.
- Build Mode: Most buildings are now better visibile while placing them.
- Buildings: Buildings now show first steps of their building process in order to make construction sites and blueprints better visible.
