







- The Woodcutter produces about four times as much wood as the Coalmaker produces coal in the same amount of time, even if the full workforce is employed.
- The Coalmaker is connected to a road network, which boosts its efficiency; we'll get to that in a moment.
- The required resource is now wood, which has a small green "+" icon that I will explain shortly.






- Buildings can exceed 100% efficiency if certain criteria are met.
- These criteria usually involve placing buildings of the same production chain close to each other.
- Road networks and storage buildings, as well as housing of the same settlement branch, also increase efficiency.
- Early game resources remain important for the production of late-game resources.
- Space is limited. Adjust the placement of your buildings based on which resource is needed the most.
- Houses from different settlement branches do not like being near production buildings that pollute the air, such as a Coalmaker or a Copper Smelter.
- Space is not only limited, but different ground types might restrict your building plans further. Remember that fertile soil and swamp areas are required for some buildings to be placed.

Don't forget: A free Demo for Endzone 2 will be available starting June 7!

You call yourself a true city-builder enthusiast? Tell us what this production chain is for in the comments!


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