- [b]Buildings:[/b] Destroyed buildings now have their correct visuals after loading a savegame.
- [b]Buildings:[/b] Fixing broken building logic that happened due to issues in the repair and destroy logic.
- [b]Expeditions:[/b] Moved safe code in the dense forest expedition to a better location.
- [b]Expeditions:[/b] Fixed floating balcony in village ruin.
- [b]Electricity:[/b] Making sure that an energy network does not try to consume more energy from a resource mine that produces electricity than available.
- [b]Hospitals:[/b] Increased max patients to 100.
- [b]Road Build Mode:[/b] Road build modes now immediately displays construction costs for 1 segment when started in the context inspector.
- [b]Schools:[/b] Increased max children to 50.
- [b]Trading Posts:[/b] Fixed an error that could happen when entering a trading post.
- [b]UI:[/b] Potential fix for an error that made header elements of the inspector stack upon each other indefinitely.
- [b]Vehicles:[/b] Fixed vehicles getting stuck on terrain.
[i]Your Teams from Gentlymad & Assemble | 1.0.9343.26534 #dd824c268[/i]