The next big announcement is how this will be delivered. Originally, we planned to release these changes as one massive update with overhauls to all 3 biomes and multiple new systems all landing at the same time. However, after careful consideration, we’ve decided it will be more sensible to split these into three distinct parts. This new approach will allow us to:
- Deliver changes and new content more quickly
- Build stronger foundations of the new systems to be applied in the next updates
- Gather your feedback earlier to ensure the quality of the next updates
Echoes Update Roadmap
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Echoes Part 1 – Coming November 17, 2025
Biome 1: The Silent City
So for Echoes Part 1, the update will mainly focus on adding changes to Biome 1: The Silent City and will set the stage for everything that follows. Most importantly, we’ll introduce the core systems that will help create more diverse locations and generate the side quests. If these foundations work as intended, we’ll then be able to confidently use them, to also add to Biomes 2 and 3 in terms of additional location diversity and side quest content. So highlights include:- A brand-new side quest system debuting in this biome
- The long-awaited Radio Tower overhaul, which will enable more varied exploration and discoveries (more details in our earlier post here: [url=https://store.steampowered.com/news/app/1641960/view/538859776497418258]Link[/url])
- Extractor Upgrading to create a more rewarding progression path with the extractor.
Echoes Part 2 – Coming December 2025
Biome 2: The Overgrown Ruins
Echoes Part 2 brings new content mainly to Biome 2: The Overgrown Ruins. Highlights will include:- Biome 2 side quests and stories
- New airship decor items
- A seasonal event to close out the year, inspired by previous community favorites
Echoes Part 3 – Coming Spring 2026
Biome 3: New Nature
Finally, we’ll have Echoes Part 3, potentially the largest of the three updates. Part 3 focuses mainly on changes that will apply to Biome 3: New Nature, but also some that touch the whole game experience. Highlights include:- Biome 3 side quests and stories
- New dangers, enemies and environmental challenges
- Custom difficulty settings, allowing players to tailor their experience to their preferred level of challenge and atmosphere
[b]Each Update Will Bring More Than Shown Here
[/b] We feel it’s important to highlight that the roadmap in this post just highlights the big changes we have planned a, but there will also be a long and extensive list of additional content and QoL improvements that will be laid out in detail closer to release. These updates will also come with additional new bug fixes, more optimization, and of course, things that come from your feedback. And just like before, we will of course still be pushing out any hotfixes that we see need urgent attention, just as we have continually done so since the full launch of the game.
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