We've just sent out a new hotfix for Ver.1.2.1. It includes fixes for performance, plus fixes for the Metal Collector and Picture Frame. Here are the full patchnotes:
FIXED:
- Fixed a bug that caused Metal Collector to malfunction.
- Fixed a bug where the poster inside a Picture Frame didn’t appear after loading a save file
- Fixed performance drops during the Winch movement animation
- Fixed performance drops when using the Winch lever animation
- Fixed performance drops during battery insertion
- Fixed performance drops during toilet opening animation
- Fixed performance drops during Machine opening animation (found in Utility sheds on Radio Towers)
KNOWN ISSUES:
- We observed some multiplayer problems with hosts being kicked from their sessions (to investigate this issue, we need some game logs, so leave us your email in the Reporting tool, please)
- We observed some multiplayer problems with session joining - they’re not game-related, and we’re investigating why it’s not working (global internet services failures in the last few weeks had an impact on this issue)
- On rare occasions, clients being kicked out of a session return without the Extractor present (if you’re hosting such a session, and it still happens to your team, report it via the in-game tool and leave us your email address so we can get a grip on this issue)
- Painting an airship sometimes doesn’t work for clients in a co-op session
- On rare occasions, Noah’s key card Terminal may not spawn
- Night is Coming quest sometimes triggers when loading a game with a fully completed main quest line
- Some side quest locations may not spawn in the world
- Side Quest “The Metal Heads” can sometimes appear at two Radio Towers
- FPS Drops in the Underdust
- Some of the tower batteries cannot be found
- Frozen Glass can not be applied to Bloom modules
