Raiders, welcome to Patch 0.7.246 — this update brings new enemy abilities, balance changes, video settings improvements, and key fixes.
[b]What’s Changed[/b]
[b]New Enemy Ability Set[/b] Enemies now use a richer set of combat maneuvers:
[list][i]BarrelRoll[/i]: evasive roll maneuver.
[i]Sprint[/i]: temporary speed boost.
[i]StopAndSearch[/i]: improved maneuverability to better track opponents.
[i]CoverFire[/i]: higher fire rate at the cost of accuracy.
[i]LockOn[/i]: improved accuracy at the cost of speed.
[b]New Dialogues[/b] Added dialogues to emphasize the new enemy abilities in action.
[/*][*][b]Mission Rewards[/b] Adjusted the cost of components granted by mission steps.
[/*][*][b]Soul Stabilizer Fixes[/b]
Corrected interaction area to prevent opening the door from the wrong side of the mini cage.
Adjusted placement of interactables near the mini cage.
[b]Station Updates[/b] Mugai Mabe station now offers green slots for the [i]Lizard Moon[/i] main body.
[/*][*][b]Quest Balancing[/b] Increased base difficulty of the [i]Broken Stuff[/i] quest encounter.
[/*][*][b]Difficulty Option[/b] Added an option to adjust game difficulty. ⚠️ This feature is experimental and will be further calibrated in future updates.
[/*][*][b]Quest Text Update[/b] Improved text in [i]The Sonic Matter[/i] quest to better clarify which module must be installed.
[/*][/list][b]Looking Ahead[/b]
We’ll keep expanding combat depth and refining balance and settings. Share your impressions on our Discord server and help us shape the Raider experience!
