
CHANGES FROM PTB TO LIVE

- Increased Hindered duration to 4.5 sec (was 4 sec)
- Increased cooldown to 7 sec (was 5 sec)
- Improved the Sound Cue when charging Dream Snares
- Increase Rupture range to 3.5 meters (was 3 meters)
- Rupturing Pallets cannot be dropped
- Releasing a Dream Projection now cancels a teleport
- Cancelling a Dream Projection incurs the full cooldown
- While charging Dream Projection, movement speed is reduced to 3.86 m/s
- Reveal the Aura of The Nightmare emerging near a teleport location to help with orientation (visible to Killer only)
- Added an SFX/VFX when The Nightmare triggers a Dream Projection on Survivors healing in the Dream World
- The Wake Up interaction takes priority over Healing. If an injured Survivor is Asleep, an Awake Survivor will be able to Wake Them Up without healing them.
ADD-ON CHANGES
We’ve made a few minor tweaks to some of The Nightmare’s Add-Ons, as a few were noted to be slightly overtuned. Jump Rope- Decrease to 0.5 sec (was 1 sec)
- Decrease to 0.5 meters (was 1 meter)

PERK CHANGES
Following several initial Perk changes made in the PTB, we’ve since made a few small Tweaks to Wake Up.


