

- [NEW] Added ability to manually swap between guards.
- [NEW] Patrol paths must be at least 10 meters in length.
- [NEW] Added a multiplier to guard hunt time based on path length. Longer paths increase hunt time up to a maximum 1.5x the normal duration.
- [NEW] When The Knight is within 8 meters of his guard, the guard’s hunt timer depletes 3x faster.
- [CHANGE] Reduced The Carnifex’s hunt time to 12 seconds (was 24 seconds).
- [CHANGE] Increased The Jailer’s hunt time to 24 seconds (was 12 seconds).
- [CHANGE] Reduced The Carnifex’s banner spawn time to 5 seconds (was 10 seconds).
- [CHANGE] Increased The Jailer’s banner spawn time to 10 seconds (was 5 seconds).
- [CHANGE] Decreased The Carnifex’s breaking time to 1.8 seconds (was 2 seconds).
- [CHANGE] Decreased The Assassin’s breaking time to 5 seconds (was 6 seconds).
- [CHANGE] Decreased The Jailer’s breaking time to 5 seconds (was 6 seconds).
- [CHANGE] Increased The Carnifex’s detection range to 10 meters (was 8 meters).
- [CHANGE] Increased The Assassin’s detection range to 10 meters (was 8 meters).
- [CHANGE] Increased The Jailer’s detection range to 16 meters (was 14 meters).
- [CHANGE] Updated various Add-Ons.


- [NEW] Taking control of a Biopod will now cause it to aim at the nearest Survivor within line of sight.
- [NEW] After 0.25 seconds, targeting progress now decays over the next 0.5 seconds.
- [CHANGE] When controlling a Biopod, Survivor now only glow if they can be targeted.
- [CHANGE] Decreased Biopod targeting cooldown after Sipstreaming a Survivor to 3 seconds (was 3.5 seconds).
- [CHANGE] Improved UI when using Biopods and when shooting with the Killer.
- [NEW] Added the ability to destroy the currently controlled Biopod.
- [CHANGE] The Killer can now hear audio by default when controlling a Biopod.
- [NEW] The Killer now receives Killer Instinct when a Survivor is Slipstreamed.
- [CHANGE] The last controlled Biopod has its aura revealed in yellow for 10 seconds (was 5 seconds).
- [NEW] The Singularity gains 3% Haste while in Overclock mode.
- [REMOVED] Overclock’s duration no longer scales with the number of Slipstreamed Survivors.
- [CHANGE] Increased Overclock’s base duration to 5.7 seconds (was 4.7 seconds).
- [CHANGE] Stuns caused by Perks (such as Head On, Blast Mine) during Overclock mode will now cause Overheat.
- [NEW] Added an aim assist effect to shooting a Slipstreamed Survivor.
- [CHANGE] Increased an aim assist when creating a Biopods.
- [NEW] Passive EMP printing at Supply Cases is now limited to 97%. The remaining progress must be done manually by a Survivor.
- [NEW] Supply Cases that have reached the passive printing limit now have their auras revealed in yellow.
- [NEW] Disabled Biopods will pulse shortly before they are reactivated.
- [CHANGE] Decreased the aura reading range of Supply Cases to 28 meters (was 32 meters).
- [CHANGE] Decreased range of EMPs to 8 meters (was 10 meters).
- [CHANGE] Decrease immunity to Slipstream after using an EMP to 0.35 seconds (was 2 seconds).
- [CHANGE] Reduced the time it takes to switch back to The Singularity to 0.5 seconds (was 1 second).
- [CHANGE] Reduced the time it takes to switch back to The Singularity when near a hooked Survivor to 1.5 seconds (was 5 seconds).
- [CHANGE] Updated various Add-Ons.


- [CHANGE] Increased aura reveal duration to 6/7/8 seconds (was 3/4/5 seconds).


- [CHANGE] Reduced cooldown to 60/45/30 seconds (was 60/50/40 seconds).


- [CHANGE] Reduced cooldown to 60/45/30 seconds (was 80/70/60 seconds).


- [CHANGE] Reduced cooldown to 60/50/40 seconds (was 120/100/80 seconds).


- [CHANGE] Reduced cooldown to 60/50/40 seconds (was 120/100/80 seconds).


- [CHANGE] Increased duration to 40/50/60 seconds (was 20/25/30 seconds).


- [CHANGE] Decreased starting skill check penalty to -15% (was -25%).


- [CHANGE] Increased healing speed bonus to 30% (was 10%).


- [CHANGE] Grunts of pain are reduced by 80/90/100% (was 25/50/75%).


- [CHANGE] Increased healing granted after being unhooked to 50/60/70% (was 40/45/50%).


- [CHANGE] Increased healing conversion rate to 50/60/70% (was 40/45/50%).


- [CHANGE] Increased duration of Haste and pools of blood hiding to 20/25/30 seconds (was 4/6/8 seconds).


- [NEW] Hooks that a Survivor has been sacrificed on will repair themselves after 60 seconds.


- [NEW] Added layout variations to Yamaoka Estate maps.
- [NEW] Added layout variations to the Mount Ormond Resort map.
