News Liste Dead by Daylight

8.6.1 | Bugfix Patch
Dead by Daylight
09.04.25 14:30 Community Announcements


Features



Loadouts


  • Equipped elements now show units left counter
  • Search bar now accepts direct input, removing old pop up

Content


Blood Moon Event
  • Allow community goal bloodpoint bonus to apply to both event and regular queue

Bug Fixes


Character
  • Fixed an issue that caused The Good Guy to miss some transition animations.
  • Fixed an issue that caused the spawning animation for the Blood Can to be skipped.
  • The Blight no longer recovers fatigue tokens by performing an attack on a pallet.
  • Hatchets no longer spawn at the 0,0,0 location when playing against The Huntress.
  • Survivors no longer lack animations and jitter temporarily when hit by a Dream Snare while sleeping against The Nightmare.
  • Zombies no longer remain stuck after falling from the second floor of the Clock Tower.
  • Zombies can no longer attack Survivors from the 1st floor after falling from certain holes on the 2nd floor of Crotus Prenn Asylum - Disturbed Ward
  • Zombies no longer hit Survivors from a lower elevation while in the lab tube in the Hawkins Lab

The Ghoul
  • The camera no longer zooms on the Survivor's torso at the end of The Ghoul's Mori animation.
  • Using The Ghoul's Special Ability no longer disables the FOV Slider's functionalities for the remainder of the Trial.
  • The reticle of the Kagune Leap no longer displays a collision where Survivors are downed for The Ghoul.
  • The Aura is no longer visible on part of the tentacles when The Ghoul performs the second Kagune Leap while having their aura revealed.

Audio
  • Fixed an issue where the Uroboros infection SFX would remain after being killed with a Mori by The Mastermind.
  • Fixed an issue where Portia laughs slightly too often when reaching max speed while following Snug's search path.
  • Fixed an issue where the audio of The Ghoul's intro from the offline lobby repeats during the Camera Pan.

Perks
  • The perk Clean Break now works against The Twins.
  • "Vigil" now affects the Survivor affected by Hindered by the Perk "Hex: Nothing But Misery".
  • Balanced Landing no longer plays a grunt when falling with the perk active
  • The second Invocation that is completed now activates correctly during a Trial with both Invocation Perks.
  • Survivor no longer loses the Status Effect icon after cleansing Hex: Nothing but Misery when Hex: Undying is also equipped

Blood Moon Event
  • The Unknown can no longer leave Hallucinations near Blood Pumps and Blood Generators during the Blood Event 2025.
  • An invisible Blood Can no longer appears on the ground in a corner of the map in Léry's Memorial institute during Blood Moon 2025
  • The Eye of Vecna no longer causes the Survivor to hold an item and a Blood Can in hand at the same time after exiting a Locker during the Blood Moon Event 2025.
  • The Score Event "Blood Fueled" now grants the correct amount of Bloodpoints when triggered during the Blood Event 2025.
  • The Bloodhound Perk no longer highlights Blood Stains from Blood Cans during Blood Moon 2025

Maps
  • Fixed multiple issues related to the spawning elements of the Seasonal Event
  • Fixed an issue in Dead Dawg Saloon where a Killer could not interact with the hook
  • Fixed an issue in Dead Dawg Saloon where the Nightmare could not use the snare power through a section of the building
  • Fixed an issue Ironworks of Misery where the Nightmare could not use the snare power through a section of the building
  • Fixed an issue in Shattered Square where a placeholder tile would spawn
  • Fixed an issue in Midwich Elementary School where the Nightmare could not use the snare power through a section of the building
  • Fixed an issue in Haddonfield where Victor (The Twins) could jump out of the gameplay area
  • Fixed an issue in Garden Of Joy where the fog is floating off the ground
  • Fixed an issue in Eyrie Of Crows where a section of a generator is not interactable

Environment
  • Fixed an issue by adding collision on Eyrie of Crows to avoid survivors and killers climbing the base of the Mausoleum Column

Loadout
  • Fixed issue where it was possible to visually change killer when queuing
  • Fixed issue where item counters were not displayed
  • Fixed issue when interacting with loadout search bar function

Archives
  • Fixed the alignment of "The Archives" string
  • Fixed an issue where the rarity of items was displayed in Tome 22 page
  • Fixed an issue where an incorrect amount of Rift Fragments would be displayed in the bundle description
  • Fixed an issue where "Visceral" rarity would be mentioned in Archives challenge and Event details

Logo for Dead by Daylight
Release:14.07.2016 Genre: Multiplayer-Shooter Entwickler: Behaviour Interactive Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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