As the next update approaches, we as always have news to share! This blogpost will cover all the gameplay changes happening between the Public Test Build (PTB) and live release of the 8.2.0 Update.
The Dark Lord
- [CHANGE] Increased movement speed while charging Hellfire to 2m/s (was 1.48m/s).
- [CHANGE] Decreased Hellfire charge time to 0.9 seconds (was 1 second).
- [CHANGE] Adjustments to various Add-Ons.
- [CHANGE] Increased movement speed in Wolf Form to 4.6m/s (was 4.4m/s). Haste from Scent Orbs will increase your speed to 4.8m/s.
- [CHANGE] Reduced cooldown of Pounce attack to 20 seconds (was 25 seconds).
- [CHANGE] Colliding with a wall or obstacle during the first Pounce will no longer end your Power.
The Nemesis
- [CHANGE] Increased Mutation Rate 3 Tentacle Strike range to 6.5 meters (was 6 meters).
- [CHANGE] Decreased successful Tentacle Strike cooldown to 2.25 seconds (was 2.5 seconds).
The Knight
- [NEW] Each guard has a separate cooldown:
- [NEW] Summoning a guard will cause any active guard to despawn.
- [NEW] Hitting a patrolling guard with a basic attack will reduce their cooldown to 10 seconds.
Human Greed
- [CHANGE] Reduced cooldown to 60/45/30 seconds (was 80/70/60 seconds).
Exultation
[i]The following change will be implemented in a minor patch in the coming weeks. [/i]
- [REMOVED] Removed the condition which prevented upgraded Items from being kept at the end of the trial.
