Walls, Towers, and Gates
[hr][/hr]You can now build walls, gates, and defensive towers in your settlement, assigning archers to defend them. Cities on the global map will also construct fortifications, which are now reflected in their sprites (they can't do that in the beta branch yet).
3D Landscape
[hr][/hr]While working on walls, we realized the need to modify our landscape. Water now has depth, and the map features elevations and uneven terrain. This currently doesn’t affect gameplay, but we’ll change that soon.
Guest System Overhaul
[hr][/hr]Guests who visit you now have specific goals, which they discover shortly after arriving. You can decide what to do with them once they reveal their purpose. No more pointless visits.Puppets
[hr][/hr]You, your lords, the bishop, and your neighbors can now create puppets from other lords (including your own). A puppet is bound to its master's will and can do their dirty work—such as shady dealings, intrigues, kidnappings, and even rebellions.Local Map Intrigue
[hr][/hr]You can now praise or slander others on the local map, allowing for more subtle manipulation of other lords’ feelings.Bodyguards (new)
[hr][/hr]One of the most popular suggestions on our Discord. You asked—we delivered. Now you can assign bodyguards to lords. At night, when criminals roam the streets, bodyguards will follow their lord and protect their home.
Sudden Attacks (new)
[hr][/hr]Now that kings on the map can build fortifications and are protected from your guys rush attacks, we’re introducing sudden attacks. You can now launch attacks without prior warning or additional diplomacy. But be careful—your enemies can do the same. So when sending your army to fight in distant lands, make sure your walls are strong and your garrison is ready.
