Changes list:
New
- Achievements have been added.
- Added the ability to relocate the central hall to another location.
- Nicknames for player lords have been added, which will attach based on events they have experienced.
- A screen event has been added when the chancery is left without inspections while an inspector is assigned.
- Buildings can no longer be relocated while there are enemy units in the city.
Balance
- Each ambition can now only be completed once for the current king. If no more ambitions are available, the ambition selection window will not appear.
- The ambitions for increasing the number of allies and the number of vassals have been combined into a single ambition.
- The frequency of dark deeds committed against the player on the local map should increase.
- The Duelist Guest will now choose lords for duels who are not stronger than them, instead of those who are at least 7 levels weaker (which previously made this event extremely rare).
- The Dice Player Guest will receive additional rings when visiting the player's city to ensure they can play at least once.
Fixes
- Guards no longer patrol around empty houses.
- A relocated patrol flag retains its set parameters.
- The game will no longer be saved when pressing Ctrl+S if the pause menu is open or a textbox is active.
- Fixed the condition for fulfilling the marriage desire for a child.
- Fixed a bug where it was impossible to apply the resolution change setting during the tutorial.
- The ambition hint for production growth now shows progress not only in percentages but also in gold.
