[b]Balance[/b]
- After the player annexes a neighbor (alliance or vassalage), enemies will not attack that neighbor for at least 3 days.
- Until day 15, AI neighbors will purchase simpler products that you can easily produce.
- Incoming free lords will have a management skill of 7-10.
- The duration of blighted crops in the fields has been reduced.
- The prophecy "Wheat Destruction" will not appear for at least 7 days after a rat infestation and the death of all crops.
- The prophecies "Rat Infestation" and "Field Diseases" can no longer occur consecutively.
- On hardcore difficulty, the fertility of rye and rutabaga is now lower (as it was before one of the patches).
- On hardcore difficulty, the amount of wood in one tree is now lower (as it was before one of the patches).
- Different strength levels for Horde fighters on different difficulties.
- On peaceful difficulty, villages give an additional 250 coins along with tribute.
[b]Stability[/b]
- Fixed a bug where prophecies could stop appearing in the late stages of the game in rare cases.
- Fixed a bug that led to the character menu being cleared.
- Fixed a crash when starting a battle on the global map if one of the squads could not be created (for example, if all members of the squad were immobilized).
