- Added new weapon: Crossbow.
- Added new knowledge for producing crossbows in the workshop.
- AI cities will defend themselves with defensive towers and archers. The number of towers and their armament depend on the city's population size.
- Added a display of the percentage of a building's fire progression.
- Changed the mechanics of building fires. Now, neighboring buildings have a chance to increase their own fire progression. This percentage resets after some time.
- The "Longevity" knowledge will now only apply to the character who knows it, not all lords. The book's effect has been reduced from 10 years to 5 years.
- Player archers will only engage in battle if they are within 2 cells of the commander when the player's unit is attacking the enemy at close range without direct orders.
- The fire extinguishing mechanics have been changed. If there are enemy units on the map, residents will still attempt to extinguish fires, but with a much lower chance of success.
- Increased game saving speed.
- Increased game loading speed.
- Increased speed of starting a new game.
- Reduced memory usage by 10% when starting a new game or loading a save.
- Fixed a bug where attempting to build a road on the bottom or right edge caused the game to crash.
- Changed the algorithm for determining enemy factions on the global map to prevent issues where relations appeared hostile, but attacking that faction was still considered "unfair."
- The "Aggressor's Army" quest hint will now include soldiers both on the global map and in reinforcement quests.
- Fixed a bug where, after canceling a task in a global map object when the executor was already present, the player was not refunded for trade, bride ransom, slave purchases, etc.
- Fixed a bug where the culture listed in the "Cultural Terror" desire was incorrectly displayed as the character's own culture instead of the hated one.
- Fixed a bug that could cause a crash when a character burned in a building on fire.
- Fixed a bug where the Inquisition could turn back at 11:00 AM.
- Fixed a bug where relations with an AI king significantly improved instead of deteriorating after the "Exile" action.
