[/p]
Here’s the list of fixes:
- [p]Greatly reduced the chance of characters catching fire while extinguishing a blaze[/p][/*]
- [p]Fixed a bug where, instead of showing the percentage of neutral soldier or citizen support, the interface displayed their count[/p][/*]
- [p]Fixed a rare crash: “vertex_submit: Illegal vertex buffer specified”[/p][/*]
- [p]Characters will now choose any available door when entering a church, not just the lower one[/p][/*]
- [p]Fixed a bug where builders might not deliver resources for construction if the building was placed after 6 PM and there were no prisoners among them[/p][/*]
- [p]Added display of average thought strength in citizen thought statistics[/p][/*]
- [p]Fixed a bug where the position of the king’s culture icon when zooming out on the global map depended on the name’s length[/p][/*]
- [p]Fixed a bug where lords who were knocked unconscious in global map battles were considered dead when attaching the thought about losing an AI commander whose army was used in the attack[/p][/*]
- [p]Fixed a bug where all orders already in progress in global map objects were canceled after loading a game[/p][p][/p][/*]