We’ve rolled out a small but meaningful patch focused on improving stability and overall quality of life.
It includes a few targeted tweaks to character behavior and fixes for some annoying bugs.
Thanks for all your reports and feedback — they really help us make the game better!
Fixed a bug where builders could keep a resource crate for themselves.
Adjusted the escape activity from a burning house so that characters now flee a bit farther instead of stopping at the doorstep.
Fixed a bug where demolishing a burned-down non-residential building did not remove the negative mood effect on nearby residential buildings.
Characters standing on tiles around a burning building now have a lower chance of getting burned or catching fire compared to those inside.
Fixed a bug where residents could not sleep in their homes while an upgrade to a new level was in progress.
Thanks again for playing and for being part of our community!
