- [p]The bug that prevented loading a save from the main menu after generating a new map has been fixed[/p][/*]
- [p]Incorrect tag overriding in orders has been fixed. Because of this, squads could theoretically sometimes pass through fortifications[/p][/*]
- [p]Bugs in the “Hot Prayer” conspiracy have been fixed - the conspiracy could not be assigned if there were temples in the city, and the stage of moving characters to the temple could end prematurely without waiting for the conspiracy leader to reach the temple[/p][/*]
- [p]Lords who have developed senility can no longer conduct conspiracies or be targets of conspiracies on the local map[/p][/*]
- [p]Political characters who develop senility stop being politicians (here our game slightly departs from realism)[/p][/*]
- [p]Characters who develop senility cancel their sermons and action tasks, including studying knowledge[/p][/*]
- [p]Lords with senility can no longer be someone’s idols or puppets[/p][/*]
- [p]Lords in madness (including senility) can no longer be assigned to study knowledge[/p][/*]
- [p]A bug where residents sometimes did not buy certain resources on the local market has been fixed[/p][/*]
- [p]A bug in manual combat on the global map has been fixed where the player was awarded victory after destroying all enemy squads even if archer towers were not destroyed while the player’s squads were completely defeated[/p][/*]
- [p]A crash when viewing sub-hints in production buildings has been fixed[/p][/*]
News Liste Norland
Release:18.07.2024
Genre:
Strategie
Entwickler:
Long Jaunt
Vertrieb:
Hooded Horse
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
