[b]Full Release moved to October [/b]
To everyone following the project: [b]We’re sorry to say[/b] that despite working to the very last moment, the full release will be [b]postponed by one month to October[/b] instead of September.
We’re very close, yet not at the quality bar we believe you deserve. Throughout the beta, we’ve been working day and night—and [b]as many of our beta testers have also pointed out[/b], we’re still a few key updates short of true full-release readiness. Rather than rush and risk a shaky first impression, we’re taking a little more time to launch the game in the state it should be.
I know delays are disappointing. Thank you all for your patience and support. We’ll share progress updates and the [b]exact October date[/b] as soon as it’s locked.
