SpaceBourne 2 – Version 1.0.8
With 1.0.8, we continued improving performance, memory usage, and overall stability.
Some of these optimizations need to be rolled out gradually to avoid unexpected side effects, so we’re spreading them across multiple updates — and each step is showing better results.
Fixes
• Drift Mode speed inconsistency fixed
A player noticed two different behaviors in Drift Mode:
– With weapons enabled, Engine Burst caused an unintended extreme speed boost.
– With weapons disabled, the boost was much lower.
This inconsistency is now fixed, and Drift Mode behaves consistently in both states.
• Cargo Raids – timer adjustment
The initial escape window was too short.
The time before the first aggressive action can occur has been increased to 2 minutes.
• Ship UI weapon ordering issues fixed
Rearranging weapons could create ghost weapons or UI errors.
This is now resolved.
• Perk cooldown save/load fix
Saving and loading during perk cooldown could cause incorrect values.
This issue has been fixed.
• Ship prices reduced by ~20%
To improve progression pacing, ship prices have been lowered.
(In the next update, we’re adding a ship reservation system.
Leveling up currently refreshes ship dealer stocks, which can cause the ship you wanted to disappear before you can afford it.
The reservation feature will prevent this by keeping your selected ship in stock.)
New Dungeon Improvements
• Cave-type dungeons reworked
Cave dungeons have been fully restructured:
– Spawn issues resolved
– Properly integrated into the Dungeon Manager system
– Improved stability and reliability across all cave dungeon types
Important Note about Warp Crashes
We suspect that many of the remaining warp-end crashes are related to 4K monitor setups.
While we work on the permanent fix, if you are using a 4K monitor, please try:
➡️ Playing in Fullscreen mode at 1440p or 1080p
This may help reduce or avoid the issue until the full fix is ready.
Thank you for your patience and support.
