News Liste SpaceBourne 2

SpaceBourne 2 Early Access Ver. 2.2.2 Released
SpaceBourne 2
28.07.23 14:27 Community Announcements
SpaceBourne 2 Early Access Ver. 2.2.2

We're working tirelessly on Version 3.0, packed with exciting new features and an extended main storyline. It's taking a bit longer than expected, but we're committed to delivering the best experience.

Meanwhile, we've addressed several of the most reported bugs. An update with fixes is on the way.

Stay tuned for more on Version 3.0, and thank you for your continued support and patience.

CHANGES :


We have temporarily removed the EvE AI voice chat feature. We will reintroduce it to the game with more enhancements in upcoming updates.

BUG FIXES:


Reported by players as follows :


  • • The Ground character's Dash ability is not working. Pressing the ability shortcut does not trigger any action.
  • • Alpha squad slot interfaces are duplicated. 8 slots appear when I have 4 members spawned.
  • • I'm getting inside a black void when entering a planet.
  • • During a dialogue, if I click a response option both with a left-click and press the space key to advance, the dialogue does not progress.
  • • Sometimes my character falls through the map and gets stuck in an endless loop while attempting to fast travel in space stations. (Only in Falron stations)
  • • If I warp right after the squad warps away, the squad returns to me at the end of the warp.
  • • If a POI (Point of Interest) spawns near a village or other surface structure, the POI distorts the shape of the ground, and buildings either stay in the air or go into the ground.
  • • Adventurer Talent Tier 1 Compressor is not functioning as described.
  • • During AI vs AI encounters, if an AI ship launches a rocket and the target ship explodes before the rocket reaches, the rocket hits the nearest ship (even if it's an ally ship or player).
  • • Enemy AI units that spawn on planetary surfaces sometimes float in space when I leave the planet, not getting destroyed. This causes performance issues during extended gameplay.
  • • After making a docking request at a designated area, if I dock my ship at a location other than the assigned area, the docking indicator remains on the screen.
  • • Activating Holographic Decoy causes ally ships to attack your decoy.
  • • When arriving at a planet, I went under the map and jumped into the city instead of the designated quest point of the Pirate Loot Quest. I exited the planet and retried, but ended up in a Picket Site under the map.
  • • Sometimes when I stand behind AI shooters, they don't see me, and when I hit them with a melee weapon from an invisible angle, they don't aggro. So, the AI takes damage, but they don't attack me.
  • • When looting items from a corpse in a full inventory (cargo), the stack count of the items in the last slot is reset to "1".
  • • If I save/load the game very close to the atmosphere in space, the game starts above the clouds on the planet's surface, and the planet's surface does not load.
  • • Tracked mission changed after loading a save file.



If you'd like to follow the SpaceBourne 2 Roadmap, it is regularly updated on Trello:

Roadmap
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Release:17.02.2023 Genre: Action-Adventure Entwickler: Burak Dabak Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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