New Features & Changes:
- Added a radio system that plays on the ship, featuring broadcasts, news, and commercials.
- Introduced a quick access menu that players can design (accessible with the "U" key).
- Revamped interiors for many maps and stations, now with mini-maps added to all.
- Added new chain side quests with unique rewards linked to them.
- Players can now transfer cargo directly between ships at station consoles.
- Added a "Refill Rockets" button upon docking at any station, allowing automatic refills for previously loaded rockets with a single press.
- Added a combat drones interface to the ship menu.
- Removed deadlines from side missions.
- Balanced and optimized unbalanced faction raids.
- Updated decision-making interfaces for faction meetings to a 2D style, making choices easier.
- Balanced item drop rates, overhauling the drop economy.
Bug Fixes:
[i]Reported by players as follows:[/i]- [b] All reported bugs in the main story are now resolved.[/b]
- When I press "T" while my ship is taking off, both the ship and interface mouse cursors appear, causing bugs.
- In the character menu, every stat tooltip shows as "Armor."
- If I turn on the light with "L" while using the jetpack, my character falls to the ground.
- Connecting my VKB joystick to the PC causes a crash.
- I can capture systems in diplomacy by forming alliances.
- In the "Training Soldiers" interface, it adds a blank slot that I can’t use again.
- The meshes of mayors in stations are broken, and I can’t interact with them.
- Allocating power to engines slows down my ship instead of speeding it up.
- If I click on another item right after buying one in the widget, the SOLD item shows as unpurchased, and the bought item shows 0 TY, and I can buy an empty item.
- Equipping/restocking consumables in flight makes me lose my equipment (weapons/components).
- When my character falls, they start spinning uncontrollably, and I lose all control.
- The balanced faction ship has drone slots but no drone perks to launch them.
- When I enter or exit a station, my character jumps once on the spot.
- When I take damage while flying, I lose control of my character, breaking the game.
- If I switch weapons while firing, sometimes two weapons continue firing simultaneously.
- After deploying my drones and warping, they stay in the game, won’t follow me, and can’t be recalled.
- Destroyed or traded stations still show up as offerable in diplomacy.
- In the diplomacy panel, I can repeatedly offer the same station.
- When I call my squad in space and immediately warp away, calling them again causes them to stack on top of each other.
- The minimap at Falron stations opens up blank.
- Turret firing effects on the ground show as black squares.
- If I change the camera after landing in the cockpit, the HUD disappears and doesn’t return.
- My sniper bullets don’t drop when I fire.
- Exiting the StationUpgrade console in WRA capital station makes the entire HUD disappear.
- Ground bosses keep shooting upward if I fly by them, even if they’re already dead.
- Character perks and electric weapons don’t affect creatures properly, and some perks deal too much damage.
- Some creature bosses die in a single hit.
- On the mothership: if I have a ship on deck and try to summon another one inside the station, it fails.
- When I transfer items from the ship console on the mothership, they sometimes duplicate.
- After disembarking on the mothership deck, I can’t re-board my ship.
- Items in the mothership inventory disappear when I switch ships.
- When I warp with a ship from the mothership deck, I can’t access any UI, and I can’t return to the mothership.
- Some missions aren’t compatible with motherships and break the game if I attempt them in a mothership.
- Mothership drones either don’t work or spawn with errors.
- After releasing drones on the mothership, they disappear from the field after save-loading, though they show as active in the subsystem.
- When I use ships on the mothership deck, sometimes stats mix up between them, causing the mothership to be destroyed quickly.
- Bombardments on the mothership deal too much damage.
- The burning effect on the mothership doesn’t go away even after the fire is put out.
- After leaving the mothership, the mesh collision breaks, letting my ship pass through it.
- If I warp while repairing a ship on the mothership deck, the repair laser effects stay on my ship.
- And more than 40 minor bugs and errors were fixed.
