Version 2.0.3 Patch Notes
[p]• Item colors in market slots are now correctly adjusted according to their tier.[/p][p]• Fixed an issue where the Mothership blocked the station entrance after an invasion, causing the player to get stuck.[/p][p]• Fixed a UI issue where opening the Quit (Exit) menu after viewing the leaderboard caused the UI to appear behind the leaderboard, making buttons unusable.[/p][p]• Fixed an issue that caused a black screen softlock when exiting a captured station.[/p][p]• Fixed severe FPS drops that occurred when Swarm ships attacked Bounty Hunter Guild bosses.[/p][p]• Fixed an issue in the Mark Zeran mission where, despite docking, Nelis’ family could not be dropped off and the mission would not progress.[/p][p]• Swarm ship damage has been increased, and their stats have been rebalanced for better overall performance.[/p][p]• Fixed an issue where exiting a station after factory or mining base raids caused the player to fall into empty space.[/p][p]• Fixed an issue where pressing F at the invasion start gate did nothing.[/p][p]• Increased the drop chance of dungeon keys from dungeon bosses.[/p][p]• Fixed an issue where inventory items appeared white despite having different tiers.[/p][p]• Fixed an issue where the pod catcher was unable to catch pods.[/p][p]• Fixed a health (HP) inconsistency when switching between different ship types.[/p][p]• Performance improvements have been made in ship-to-ship combat, especially during large engagements.[/p][p]• Fixed an issue where mech turrets were positioned incorrectly.[/p][p]• Fixed an issue where invasions would not end if only a single sniper enemy remained alive.[/p][p]• Fixed an issue where players could not enter dungeons due to the entrance gate becoming stuck.[/p][p]• Fixed an issue where the minimap shifted inside dungeon interiors.[/p][p]• Fixed an issue where pressing F to enter Swarm ships did not work the first time.[/p][p]• Fixed an issue where the player could not stand up after pressing Space Bar during castle battles.[/p]
