[b]SpaceBourne Ver. 2.0.1 Released[/b]
• Fixed an issue where [b]Swarm ships could not load weapons[/b] through the Service panel. • Fixed a bug where [b]Swarm ships could produce extremely high numbers of drones[/b] by increasing level and tier beyond intended limits. • Fixed an issue where Swarm ships would [b]catch fire after bombardment[/b] and the fire could not be extinguished. • Resolved a problem where, after switching ships, the [b]Swarm Manager button was missing[/b] in the Ship interface. • Addressed an issue where [b]high-level Swarms dealt disproportionately low damage[/b]. Based on player feedback, a new balance pass has been applied to make Swarm performance more consistent across all levels. • Adjusted Swarm production logic: [b]each production cycle now produces one unit of every drone type in the queue[/b], significantly increasing overall production speed (approximately 2–3x faster). • Added new [b]tutorial videos[/b] explaining the use of Swarm ships. These can be accessed from both the [b]Pause Menu[/b] and the [b]Swarm Manager[/b] interface.
