[b]Version 2.0.4 Patch Notes[/b]
[hr][/hr]•[b]Bug Fixes & Improvements[/b]
Fixed an issue where the [b]Mothership’s cannons[/b] could not be activated after an invasion battle.
Improved [b]Swarm-related performance[/b], reducing lag and frame drops during [b]boss ship combat encounters[/b].
Fixed an issue where [b]deployed drones[/b] could become stuck after entering and capturing a station with ground forces, remaining active but unusable or impossible to recall.
Fixed an issue where [b]drones could remain permanently on cooldown[/b] after deployment, preventing redeployment in later engagements. This could occur after recalling drones, warping through multiple Stargates, and entering new combat scenarios, and previously required restarting the game.
Fixed an [b]invisible wall[/b] issue during station capture sequences that could block player progression.
Fixed an issue at [b]Freelancer stations[/b] where players could become stuck inside walls and fall out of the map.
Added a [b]warning message[/b] when attempting to capture a station without owning a [b]Capital Station[/b], to prevent confusion.
Fixed an issue where the [b]“Warp Away” / Council Management Application[/b] storyline quest could not be completed.
Fixed an issue where the [b]armor socket[/b] could disappear when switching from a [b]Metahuman[/b] character to a [b]Human[/b] character while armor was equipped.
Fixed an error that occurred when [b]canceling a Stargate warp[/b] and immediately initiating another warp within the same system.
Fixed an issue where [b]hidden stations[/b] discovered via probe scanning did not scale with player level. Enemy levels and loot rewards now properly scale based on player level.
Fixed an issue where the [b]flying octopus enemy sound[/b] in the [b]Molyax mission[/b] could not be adjusted via audio settings.
Fixed an issue in the [b]Jen’s Cave[/b] mission where the [b]turret perk[/b] failed to fire at the Mech enemy.
Fixed [b]texture issues[/b] on some signs inside the [b]Mothership[/b].
Fixed an issue where the [b]reward ship[/b] was granted at [b]Brotherhood Rank 2 instead of Rank 3[/b].
