Happy Holidays Adventurers!
[p align="start"]This update brings festivities to the dungeon. But alas! Poor old Nicholas is nowhere to be seen! A new stranger has arrived in the tavern, ready to give out coal to those who have been naughty. For those who have been nice, we’ve updated the shop with holiday themed cosmetics to help you get in the mood. The release of the new holiday items also coincides with a winter discount for Legendary status. Finally, we’ve revealed the new Adventure Rank rewards, giving a hint of what’s to come with the next season, scheduled for January. Cheers and have a happy holidays![/p][p align="start"]IRONMACE[/p]Bugfixes:
Fixed an issue where movement could be restricted by getting caught on the threshold connecting the Cave Tombs and Stone Graves B modules in The Goblin Caves.
Fixed an issue where players could pass through objects at specific locations within the Icicle Cave module of The Frost Mountain.
Fixed an issue where the Oak Chest placed in the Icicle Cave module of The Frost Mountain might not be positioned as intended.
Fixed an issue where icicles attached to the ceiling in The Frost Mountain could remain on the ceiling even after falling.
Fixed an issue where portals could spawn in unintended locations within the Fishing Grounds module of The Ruins of Forgotten Castle – Crypt.
Fixed an issue where players could pass through a ship placed at a specific location within the Circle Island module of The Blue Maelstrom.
Fixed an issue where players who joined during an active session might not have the state of interacted elevators properly synchronized.
Fixed an issue where some attack patterns of the Nightmare Frost Giant Shielder could affect players through walls.
Fixed an issue where some attack patterns of the Nightmare Skeleton Axeman could fail to deal damage to the player at close range.
Fixed an issue where blocking sounds and effects could play when attacking a Mermaid Corpse.
Fixed an issue where the corpse of a Mermaid Corpse might not register hits.
Fixed an issue where thrown torches in the dungeon could move erratically up, down, left, and right.
Fixed an issue where weapon draw animations could stutter when equipping a Short Sword or Dagger.
Fixed an issue where gold containers in the stash could be reset if a player failed to escape or experienced a crash during the process of escaping a dungeon with an Entrance Fee.
Fixed an issue where items might not transfer correctly when moving them to the Shared Stash.
Fixed an issue where unclaimed seasonal rewards might not be obtainable.
Game Updates:
Improved frame drop issues that could occur in various situations.
Performance optimization has been applied to parts of the sound system.
The Twitch Drops Event will begin on December 19. Please check the news for more details.
The Halloween Event has ended. Candy Corn can now be sold back to the ‘Merchants’ for 30 gold per item.
The Winter Holiday Event has begun. Meet Krampus in the 'Merchants'.
The Winter Season Sale has started. Check out newly released items in the shop.
The Early Access Season 7 Adventure Rank Rewards have been revealed.
When using random matchmaking in High-Roller and Squires to Riches modes, players will no longer be matched with others of the same class. This feature may be adjusted.
New modules have been added to the Arena.
Starting this season, when a player’s Arena MMR exceeds a certain threshold, they can only queue Arenas as a solo player. This feature may be adjusted by season.
Additional pages have been added to the Emote Wheel. The new pages can be used for both lobby and in dungeon emotes.
Tome of Knowledge button updated.
Balance Updates:
[p align="start"][b]General[/b][/p]Agility no longer affects a character’s Regular Interaction Speed.
Dexterity now slightly increases Regular Interaction Speed.
The initial looting time for enemy player corpses has been increased to 6 seconds. This change does not apply when looting ally player corpses.
The looting window will now close when a stealth effect is applied.
The looting window will now close when the character moves.
Increased the attack range of the Moray Eel.
Changed the Nightmare Spider Mummy so that the debuff stacks applied on hit are removed all at once instead of individually.
The Crocodilian can now attack while underwater, and its attack patterns have been changed.
