Happy Holidays Adventurers!
[p align="start"]This hotfix addresses critical bugs, crashes and addresses some of the frame stutters to ensure a smoother experience over the holidays. We look forward to the new year and we’ll be releasing more information for the upcoming season soon. We hope everyone enjoys their holidays and we hope to see you in the dungeons![/p][p align="start"]IRONMACE[/p]Bugfixes:
Fixed an issue where the game could crash during gameplay.
Fixed an issue where the game could close after entering the lobby with a Tavern error message.
Fixed an issue where the Move Speed buff would not expire after drinking Ale while the Bard’s Jolly Time was active.
Fixed an issue where the water surface of The Blue Maelstrom could fail to render correctly on certain graphics card configurations.
Fixed an issue where monster corpses could be launched far away or become non-interactable.
Fixed an issue where the interaction outline for the Jellyfish would be missing.
Fixed an issue where the attack animation of the Ancient Stingray could be interrupted when its attack was blocked.
Fixed an issue where the scrollbar would flicker when scrolling quickly.
Fixed an issue where matchmaking could fail in the Squires to Riches mode.
Fixed an issue where certain Arena modules could appear rotated incorrectly on the minimap.
Fixed an issue where unintended UI movement could occur when right-clicking on the Arena results screen.
Fixed an issue where the text for keys in the Options menu could extend beyond the UI at certain resolutions.
Fixed an issue where players could not navigate to the next page in the ‘Customize’ menu if they owned more than 7 lobby skins.
Fixed an issue where tooltips would not appear for certain icon slots in the ‘Customize’ menu.
Game Updates:
Improved frame drops and stuttering that could occur in The Ruins of the Forgotten Castle.
Updated the ban notification popup so that player nicknames are displayed anonymously.
Adjusted the chain sound volume of the Wicked Potion Package.
Added new gamepad-related options to adjust the sensitivity and acceleration in the ‘Options’ menu.
Balance Updates:
[p align="start"][b]General[/b][/p]Improved interaction speed with player corpses killed by party members.
Improved interaction speed with corpses of players killed by monsters.
Updated looting behavior so the loot window remains open even if you move a small distance while looting.
Added new items that becomes available when Krampus affinity reaches 100 or higher.
