[b]Experimental_UE5 0.1.16838[/b]
[b]Additions[/b]
Added the final set of robot technologies to the tech tree (WIP)
[b]Changes[/b]
Make Codex search also search through mission texts
Improve Codex search to search in style formatted text
Allow loop producer items instruction to work with mining recipes and extractors
[b]Fixes[/b]
Fix being unable to add a "Call" node to a behavior
Fix loading and saving screen to not show the names of save games as localized text
[b]Modding[/b]
Change loading of mods with conflicting IDs to prefer the path with the newest modification date
Change error on ID conflict during mod loading to be clear about which one is loaded and why
Add Lua API function Tool.MatchLocalizedRichText to match strings in text potentially containing rich-text tags
When running the game in mod development mode, log an error if a localized string has a hash collision with another one
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