Memory usage
- [p]Reduced memory usage by over 1 GB on 256x256 maps.[/p][/*]
- [p]Fixed a major memory leak that caused RAM usage to keep increasing when loading saved games multiple times in the same session.[/p][/*]
Maps
[p]Thank you for your feedback on the reworked Waterfalls! Today, we’re tweaking Craters and Lakes.[/p]- [p]Craters: Increased the upper Badwater Sources' strength.[/p][/*]
- [p]Craters: Raised Badtide Drains and added Thorns to make them more complex to block.[/p][/*]
Modding corner
- [p]Fixed BlueprintImporter recreating meta files for Blueprints after every DLLs import.[/p][/*]
Bug fixes
- [p]Lumberjacks are now slightly less eager. If the tree they were about to cut becomes unmarked for cutting, they will obey that order and give up.[/p][/*]
- [p]Goods in the buildings’ inventories are now correctly included in their total per-district amount.[/p][/*]
