Maps
[p]We are going through your feedback on the reworked Waterfalls map - thank you for sending that over! Today, we’re tweaking Craters and Lakes with the changes that we originally planned to deploy on Monday.[/p]- [p]Craters: Increased the upper Badwater Sources' strength.[/p][/*]
- [p]Craters: Raised Badtide Drains and added Thorns to make them more complex to block.[/p][/*]
- [p]Craters: Made small fixes to terrain.[/p][/*]
- [p]Lakes: Moved Ruins closer to the starting location.[/p][/*]
Misc.
- [p]Made slight performance improvements related to buildings' lighting.[/p][/*]
- [p]Bot pilots' goggles now have the correct blue color.[/p][/*]
Bug fixes
- [p]Removed invisible wings that allowed some beavers to float in the air.[/p][/*]
- [p]Beavers no longer teleport to the District Center as a failsafe mechanic.[/p][/*]
- [p]Fixed the crash caused by removing a tree or other natural resource while it was reserved by a beaver.[/p][/*]
- [p]Fixed the crash upon saving the game if a building was removed at the wrong time.[/p][/*]
