Hello, everyone!
Here's another batch of tweaks related [i]mostly[/i] to automation. Keep the feedback - and your crazy automation setups - coming!
Misc.
The Depth Sensor now measures water up to the level of the disc-shaped probe, which is 0.5 above its base. This makes it more usable when placed directly on the riverbed.
The Weather Station model was changed to allow placing small buildings and paths under its arms.
Increased the height of some underground canals on the Pressure map to allow sensor placement without using dynamites.
Decreased the crafting time of Metal Parts from 4 hours to 3 hours.
Changed the Deep Badwater Pump cost from 5 Metal Blocks to 10 Metal Parts.
When selecting a signal for Automation, the dedicated cursor is always displayed.
Changed the default Valve flow limit setting for the “On” state to 0 (closed) for consistency with Floodgates.
Stranded beavers should no longer block unfinished Stairs, Tubeways, and Ziplines from being completed.
Added missing translations for all languages.
Bug fixes
Fixed translation errors in French and Japanese.
Fixed incorrect template names for Valve.
Ensured that the Continue button in the tutorial is no longer misaligned by a few pixels.
Building previews no longer overlap with unfinished building for one frame when placing it.
Saves now remain compatible even if you previously used the Fireworks mod.
Fixed Valve not always properly updating adjacent settings while in an unfinished state.
