Misc.
- [p]The Depth Sensor now measures water up to the level of the disc-shaped probe, which is 0.5 above its base. This makes it more usable when placed directly on the riverbed.[/p][/*]
- [p]The Weather Station model was changed to allow placing small buildings and paths under its arms.[/p][/*]
- [p]Increased the height of some underground canals on the Pressure map to allow sensor placement without using dynamites.[/p][/*]
- [p]Decreased the crafting time of Metal Parts from 4 hours to 3 hours.[/p][/*]
- [p]Changed the Deep Badwater Pump cost from 5 Metal Blocks to 10 Metal Parts.[/p][/*]
- [p]When selecting a signal for Automation, the dedicated cursor is always displayed.[/p][/*]
- [p]Changed the default Valve flow limit setting for the “On” state to 0 (closed) for consistency with Floodgates.[/p][/*]
- [p]Stranded beavers should no longer block unfinished Stairs, Tubeways, and Ziplines from being completed.[/p][/*]
- [p]Added missing translations for all languages.[/p][/*]
Bug fixes
- [p]Fixed translation errors in French and Japanese.[/p][/*]
- [p]Fixed incorrect template names for Valve.[/p][/*]
- [p]Ensured that the Continue button in the tutorial is no longer misaligned by a few pixels.[/p][/*]
- [p]Building previews no longer overlap with unfinished building for one frame when placing it.[/p][/*]
- [p]Saves now remain compatible even if you previously used the Fireworks mod.[/p][/*]
- [p]Fixed Valve not always properly updating adjacent settings while in an unfinished state.[/p][/*]
