
With Realm Divided Part II launching on February 23, the Bandit Assault is being reworked to align with the broader Faction Warfare revamp introduced in Realm Divided. Rather than standing apart as a separate activity, Bandit Assaults now use the same Province and Supply systems that shape Faction conflict across the Royal Continent.
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This major overhaul opens the event up to every type of participation, from small skirmishes to large, coordinated battles. As the fighting escalates, individual actions snowball into Faction-wide conflict, building toward explosive Fortress finales in the red zones.
Phase One: The Red Zones Ignite
When a Bandit Assault begins, Caerleon takes control of the Outposts in all five lethal Provinces. While Fortress and Province ownership remain unchanged, Caerleon now fully joins the fight, competing alongside the Royal Factions for placement and rewards. From that moment on, every Faction races to generate Bandit Assault Supplies through Faction Warfare activities across the red zones.

During this phase:
- Faction Camps and Faction Chests appear across all red-zone Provinces[/*]
- Bandit Assault Supplies are earned through familiar Faction Warfare activities, including: [list]
- Capturing Outposts[/*]
- Clearing Faction Camps[/*]
- Opening Faction Chests[/*]
-<This opening phase is designed as a multi-Province scramble, where activity across all red-zone Provinces matters and every contribution helps shape the final outcome.
Phase Two: The Final Stand
As the event progresses, the conflict intensifies. In the second phase, the Bandit Assault narrows its focus to just two red-zone Provinces, drawing all Factions into a decisive confrontation that will determine the final rankings.

During this phase:
- Two non-adjacent Provinces are selected at random[/*]
- Bandit Assault Supply generation in these Provinces is significantly increased[/*]
- Other red-zone Provinces no longer contribute to the Bandit Assault score or grant the buff[/*]

Multiple Factions can assault the same Fortress at once, leading to chaotic, multi-sided battles as attackers race to break through the defenses before the chests unlock. Defenders benefit from the Fortress layout and fortifications, but no Faction is guaranteed safety!
Rankings and Rewards
When the Bandit Assault concludes, all Factions are ranked based on the total Bandit Assault Supplies earned across both phases. Faction Points are awarded accordingly, with higher placements granting greater rewards. Once the Bandits withdraw, the red zones return to the usual frontline system until Caerleon reorganizes and strikes again.
With these changes, Bandit Assaults become an integral and defining moment in the ongoing struggle for control of the Royal Continent. We’re excited to see how this plays out with the release of Realm Divided Part II on February 23. Stay tuned for the next Feature Focus, where we’ll take a closer look at Faction Battle Standards!
