Combat Balance Changes
[b]Arcane Staffs[/b] [quote][i]Evensong and Locus have fallen out of favor as Great Arcane has grown increasingly valued. Their cooldowns have been adjusted to promote variance in the arcane support slot.[/i][/quote]- Dark Sphere (Evensong) [list]
- Cooldown: 42s → 38s
- Cooldown: 68s → 62s
- Cooldown: 45s → 50s
- Ice Shard (all Frost Staffs) [list]
- Damage vs players: 125 → 130
- Cripple (all Spears) [list]
- Damage: 106.03 → 120
- Hamstring (all Swords) [list]
- 1st cast cooldown: 10s → 8s
- Time window duration: 3s → 4s
- Slow duration: 3s → 4s
- Create Opening (all War Gloves) [list]
- Damage: 72 → 80
- Pierce: 0.1 → 0.12
- Hellfire Potion [list]
- Damage vs players (700 IP): 42.4 → 36
- Damage vs players (800 IP): 64.5 → 54.8
- Damage vs players (900 IP): 82.5 → 70.1
- Damage vs players (1000 IP): 98.2 → 83.5
- Damage vs players (1100 IP): 112 → 95.2
- Damage vs players (1200 IP): 126 → 107
- Damage vs players (1300 IP): 138 → 117
- Damage vs players (1400 IP): 149 → 126
- Healing received reduction: 35% → 50%
- Take Cover!, Charge! (Command Mammoth) [list]
- Buffs are now applied via an aura, and are removed when leaving this area
- Buffs are no longer purgeable
- High Command now correctly increases their effects for the full duration
Fixes
[b]UI Fixes[/b]- Fixed issue where the first tab of the Guild Details UI could appear empty
- Fixed issue where the 'Copied to clipboard' message would stay visible after closing the Guild Members UI
- Fixed issue where the ‘For Sale’ tooltip would stick to the cursor after closing the minimap
- Fixed issue preventing Warden Mastery Pack skins from being tradable on the Marketplace in Albion Europe
