With the [url=https://albiononline.com/update/rogue-frontier][b]Rogue Frontier[/b][/url] update arriving February 3, the Outlands are poised to be more vibrant than ever. This sets the stage for a faster-paced Guild Season, where every guild member, from fierce warriors to diligent gatherers, has a critical role in the pursuit of glory. Let's dive into some of the changes coming with Season 26.
Guild Season Changes
Beginning with Season 26, seasons will be reduced to [b]59 days[/b], with a faster-paced, more intense dynamic. Major content updates will now arrive every four months instead of three, allowing for two full seasons within the same update cycle.
Territories will reset [b]three times[/b] during a season: at the start, in the middle, and on the final weekend. The mid-season Invasion Day introduces the [b]double point-scoring [/b]period, meaning this high-stakes phase now covers half the season (previously it was a third). This heightens the need for sharp strategic planning, with greater opportunity for guilds to dramatically change the course of a season. Off-seasons will alternate between twelve and five days.
Balance Adjustments
Several balance adjustments accompany the shorter season:- [b]Might requirements[/b] for Guild Challenges are being reduced
- Territories will generate [b]50% more Fortification Points[/b] each day
- Season Points are being rebalanced: [list]
- Significant boosts to [b]PvE[/b], [b]Corrupted Dungeons[/b], and [b]gathering[/b], encouraging open-world exploration and enhancing the value of non-PvP contributions
- [b]Energy Crystals[/b] will offer 20% less Season Points, to account for the double scoring phase now covering half the season
- The overall [b]Season Point[/b] output should remain much the same, so Headquarters Hideout requirements are unchanged
Full details can be found in this [url=https://forum.albiononline.com/index.php/Thread/207076-Season-26-Schedules/][b]Forum post[/b][/url], and the upcoming patchnotes accompanying the launch of Rogue Frontier.
Smuggler Activities and Challenges
The Rogue Frontier update introduces the [b]Smuggler Faction[/b] to the Outlands, giving solo players and smaller guilds new opportunities to earn Might and Favor by freeing captured smugglers and recovering crates from ambushed wagons.
These activities contribute to a new [b]Guild Challenge[/b] category, offering fresh opportunities for guild members to support their teams.
