Rogue Frontier
The Rogue Frontier update has so far been a success, and activity levels are looking good.- The [b]Bank Overview[/b], [b]Personal Island Chests[/b], and [b]Kill Trophies[/b] have all been very popular
- [b]Smuggler’s Dens[/b] and [b]Smuggler’s Activities[/b] have made the Outlands more lively than ever
- Solo players and all sizes of groups are thriving in the [b]open world[/b]
Albion’s Next Update
Work is underway on the next major game update, which will focus on instanced PvP and the new player experience. [b]Instanced PvP Content[/b]- The next update will address community concerns with [b]Corrupted Dungeons [/b]and [b]Hellgates[/b] [list]
- Additionally, these will be made directly [b]accessible from major cities[/b]
- This is inspired by Knightfall Abbey, but with fewer exits, deeper levels, and greater consequences
- Players can weigh up whether to escape with their loot, or dive deeper for more rewards
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[b]Early Game Improvements[/b]
- The next update also aims to help [b]new players[/b] once they’ve finished the tutorial
- A new, dedicated [b]Albion Journal[/b] category will offer structured milestones [list]
- These start simple, and gradually encourage self-sufficiency
Looking Further Ahead
Beyond the next update, we want to continue improving [b]Royal Continent[/b] gameplay for early-to-mid level players. One particular area of focus will be [b]Faction Warfare[/b]. Faction Warfare is an important and popular feature, but several issues need to be addressed, for instance:- High repair costs
- Difficulty finding consistent action
- Lack of variety in objectives
We’ll also have had a few [b]Guild Seasons [/b]with the new, shorter format by then, and we’ll want to take another look at them – in particular to make them more attractive to mid-range guilds, while offering new goals for high-level guilds. We’re eager to hear your suggestions for improvements here and for other parts of the game, so if you have any ideas, let us know by [b]commenting on the video above[/b]!
