Season 26 Winner Statues Unveiled
The statues to the victorious guilds from Season 26 have been unveiled in each server’s Conqueror’s Hall. Congratulations once again to [i]IFures[/i], [i]Peony Flower[/i], and [i]Heralds of Valhalla[/i]!Changes
[b]Depths Changes[/b]- The duration of each level has been reduced by 3 minutes
- Players now display a ghostly animation upon death, making it easier to distinguish them from those turning invisible
- The time between entering the Depths and being allowed to reenter has been reduced [list]
- This means that players who die soon after entering can enter another Depths instance quickly
- Tabs in the Vanity Merchant UI have been reorganized to better match those in the Appearance UI, as follows: [list]
- Wardrobe, Mount Skins, Victory Emotes, Avatars, Furniture & Consumables
- These can be salvaged for 100 Community Tokens
- These can be salvaged for 40% of their Community Token value
- Damage dealt by bosses and minibosses in Hunter Corrupted Dungeons has been reduced
- The number of tracks in Tier 5+ blue and yellow zones has been increased to match the amount in Tier 3 and 4 blue zones
- Avalonian Raid bosses are now immune to silence effects
- The following items can now be sold at the Tutorial Marketplace in the Cove: [list]
- Tier 1 equipment
- Carrot Soup
- This applies to the HUD tracker, overhead messages, and notifications
Combat Balance Changes
[b]Axes[/b] [quote][i]Halberd now reduces enemies’ CC resistance, giving it a utility role and making it more attractive to bring one to group fights.[/i][/quote]- Tear Apart (Halberd) [list]
- Added: enemy CC resistance decreased by 0.2 for 4s
- Sweeping Bolt (Heavy Crossbow) [list]
- Improved hit detection, including a slightly larger hitbox
- Cooldown: 15s → 20s
- Damage: 192 → 225
- Haunting Screams (Cursed Skull) [list]
- Max duration: 5.3s → 5s
- Distance covered: 12m → 10m
- Damage per tick: 28 → 31
- Reality Fissure (all Shapeshifter Staffs) [list]
- Cast time: 0.4s → 0.3s
- Mighty Blow (Broadsword) [list]
- Dash stand time: 0.3s → 0.1s
- End position offset: -2.5m → -2m
- Displacement Immunity (Knight Helmet) [list]
- Cooldown: 30s → 25s
- Energizing Shield (all Helmets, Caps and Cowls) [list]
- Cooldown: 20s → 25s
- After Image (Mistwalker Shoes) [list]
- Dash range: 11m → 10m
- Ethereal Form (Feyscale Sandals) [list]
- Maximum Duration: 6.5s → 6s
- Inner Shadow (Shadowcaller) [list]
- Improved visual indication of the area affected by Plate Armor’s effect
Fixes
- Fixed resource filters not working correctly in the Bank Overview
- Fixed issue where changing regions with an overcharged item equipped would cause health to display its base value
- Fixed rare issue in the Depths where two teams could spawn in the same location
