As we anticipated, the 1.7.0 Building Layouts have had a significant impact on the overall balance of Mechabellum, and this makes fast balance adjustments necessary. In the past 24 hours, we have received a bunch of feedback and collected a relatively limited amount of data. After some internal discussion, we have decided to release a balance patch based on current data and feedback. And we are very likely to release multiple balance adjustment patches in the near future.
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Building Layouts
- [p]Adjustments have been made to all building layouts, and the new layouts will encourage asymmetric formation more.[/p][/*]
- [p]The number of Defense Walls in all building layouts has been reduced from 2 sets to 1 set.[/p][/*]
Defense Wall
- [p]HP 2030 → 1112 (-45%)[/p][/*]
Rapid-Fire Cannon
- [p]Range 135 → 130[/p][/*]
- [p]Attack target: Air & Ground→ Ground-only[/p][/*]
Initial Units
- [p]Removed the starting scenario related to Stormcaller.[/p][/*]
Unit Reinforcement
- [p]Significantly reduced the number of units provided by each reinforcement card.[/p][/*]