- [p]All players have played a total of 34,399,855 hours worth of games, which, if converted to years, is nearly 4,000 years.[/p][/*]
- [p]We have released a total of 56 patches, carried out 10 major updates, including 4 season updates.[/p][/*]
- [p]We have added 7 brand-new units, 3 new specialists, 5 new variants, and completely reworked 3 old units.[/p][/*]
- [p]During this year, we made changes to every single unit, among which the most frequently changed were Arclight, Overlord, and Tarantula (all more than 10 times), and the least changed were Melting Point and Hacker (both only once).[/p][/*]
Casual Mode
[p]Many players wished for a game mode where they won't lose MMR, so they can test various strategies without stressing over MMR. Therefore, we have decided to introduce a new matchmaking mode in Update 1.8:[/p]- [p]Before searching for a new match, players can now choose one of the two matchmaking modes: Casual or Ranked.[/p][/*]
- [p]Players who choose casual matchmaking will neither lose nor gain MMR, but can still earn Combat Power and season rewards.[/p][/*]
- [p]Similar to games like StarCraft II, players in both the casual and ranked modes share the same matchmaking queue, and past research has shown that this does not significantly lead to MMR inflation.[/p][/*]
- [p]For players ranked among the top 200 on the global Combat Power leaderboard, although you will not lose MMR in casual mode, you may still lose Combat Power.[/p][/*]
- [p]In 2v2 battles, solo players without a premade team will not be able to use the Casual Mode during matchmaking at this time. We will change this in a subsequent update during Season 5.[/p][/*]
Unit Remake: Fire Badger
[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/37540939/eca2415db9369d48a54af0872b747a9fc906b933.jpg"][/img][/p]- [p]Brand-new model[/p][/*]
- [p]Has become a core unit and can now be freely unlocked and recruited in all game modes[/p][/*]
- [p]EXP required for upgrade 1000 → 1300[/p][/*]
- [p]HP 5181 → 4589 ( -11 %)[/p][/*]
- [p]Range 60 → 70[/p][/*]
- [p]Movement speed 10 → 9[/p][/*]
- [p]\[Napalm] Ground Fire duration 15s → 12s[/p][/*]
- [p]New Tech \[Counter-Fire]: Taking damage increases the Fire Badger's Range by 40 and ATK by 80% for 4s.[/p][/*]
- [p]New Tech \[Scorching Charge]: Increases the Fire Badger's base HP by 50%. When its HP drops below 50%, it charges an enemy and detonates, dealing damage equal to its remaining HP to all enemies in a 40m radius and igniting the ground at the impact site.[/p][/*]
New Music
[p]Searching for Battles, Unit Modification, Match Victory, Match Defeat, and Tournaments now all have corresponding music.[/p][p][/p]Season 5 Rewards
[p]In Season 5, we have prepared many new exciting rewards for you, including many avatars, avatar frames, emoticons, and unit skins.[/p][p][img src="https://clan.akamai.steamstatic.com/images/37540939/050e5a0e61e491394ed2cbba740004c7940080f5.png"][/img] [/p]New Unit Skins
[p][img src="https://clan.akamai.steamstatic.com/images/37540939/2eb4f692a2c4ef03f1e62d72236c3e228d607ad0.png"][/img] [/p][p][img src="https://clan.akamai.steamstatic.com/images/37540939/086baa19a2b2e1cce9260eb9c31142e9af4eebbe.png"][/img] [/p][p][img src="https://clan.akamai.steamstatic.com/images/37540939/678165c944cbd2133782714996ce6931de6f1c2e.png"][/img] [/p][p][img src="https://clan.akamai.steamstatic.com/images/37540939/8966a88a9e09378f8638b6746222a094be088ba7.png"][/img] [/p]New Avatars
[p][img src="https://clan.akamai.steamstatic.com/images/37540939/bf0eed19da0231d110f602a342bee34148069beb.png"][/img][/p][p][/p]New Avatar Frames
[p][img src="https://clan.akamai.steamstatic.com/images/37540939/11c181ce6d7b78975c9f4087dc5b2f14e7e64f89.gif"][/img][/p][p][/p]New Emotes and Emoticons
[p][img src="https://clan.akamai.steamstatic.com/images/37540939/c0a6d7d102d446130a2320b15b95ef6cf15468e5.gif"][/img][/p][p][/p]New Medals
[p][img src="https://clan.akamai.steamstatic.com/images/37540939/ec8fdfa766d715e402b0e5c7149e263dbe2f8fcb.png"][/img][/p][p][/p]Balance Adjustments
[p]Sledgehammer[/p]- [p]\[Mechanical Rage] Movement speed modifier +4 → +6, Attack interval modifier -1.5s→ -1s[/p][/*]
- [p]\[Armor-Piercing Shell] Attack Interval modifier +30% → +40%, ATK modifier +200% → +225%[/p][/*]
- [p]\[Sticky Oil Bomb] Ground fire duration after ignition 12s → 7s[/p][/*]
- [p]Damage 350 per second → 290 per second[/p][/*]
- [p]The effect of \[Fire Badger Expert] has been adjusted to: Decreases Fire Badger's Tech Upgrade cost by 50. Get 1 Rank 1 Fire Badger in Round 3.[/p][/*]
Optimization
- [p]Optimized the performance of some UI components[/p][/*]
Bugfixes
- [p]Fixed some UI issues[/p][/*]
- [p]Fix the data error issue caused by Shield Airdrop[/p][/*]
- [p]Fixed the issue of incorrect range display for units with \[Elite Marksman].[/p][/*]
- [p]Fixed some localization issues[/p][/*]
- [p]Fixed some VFX issues[/p][/*]
Minor updates in Season 5
[p]In addition to Update 1.8.0, Season 5 will also have multiple minor updates:[/p][p][/p]1.8.1 Update (Expected to be released by the end of October)
[p][/p][p]Unit Variants[/p]- [p]New Hound Variant[/p][/*]
- [p]New Raiden Variant[/p][/*]
- [p]Even if a player loses a match, they can still gain a small amount of Combat Power.[/p][/*]
- [p]Players will be able to gain Combat Power in PvE battles and custom lobbies.[/p][/*]
- [p]Solo players will also be able to engage in 2v2 battles in Casual Mode.[/p][/*]
- [p]In 2v2 Ranked Mode, solo players without a premade team will lose significantly less MMR if their teammates prematurely surrender.[/p][/*]
- [p]Building Damage Statistics[/p][/*]
1.8.2 Update (Expected to be updated by the end of November)
[p][/p][p]Fire Badger[/p]- [p]Fire Badger will be available in starter packs[/p][/*]
- [p]New Void Eye variant[/p][/*]
- [p]New Farseer variant[/p][/*]
- [p]Players will be able to view past Reinforcement Card offers[/p][/*]