News Liste Mechabellum

[Test Server] Update 1.10
Mechabellum
05.03.26 13:49 Community Announcements
[p]Greetings, Commanders![/p][p align="start"]Update 1.10 is now available on the Public Test Server. If testing goes smoothly, it will be released on the live servers on March 12th.[/p][p align="start"]This update brings the brand-new Season 7, the new unit Vortex, and many performance optimizations. Furthermore, starting with version 1.10, Mechabellum will officially feature native Mac support. Mac players can now enjoy the game without relying on third-party workarounds.[/p][p align="start"]Below is the content of Update 1.10:[/p][p][/p]

New Unit: Vortex

[p][img src="https://clan.akamai.steamstatic.com/images/37540939/23d1690f5a7c5a8d7894651e8fe7f1f7a9215e2d.jpg"][/img][img src="https://clan.akamai.steamstatic.com/images/37540939/0760b29658ee2f8f98d2e1f83c15a8f65e6242bc.gif"][/img][/p][p align="start"]Vortex is a robust, low-cost frontline unit. Costing 100 supplies each, it can withstand a significant amount of damage and excels at electrifying enemy medium-sized units at medium range. Vortex has many unique Tech, enabling it to fulfill different battlefield roles such as tank, damage dealer, and support. Below are the Techs of Vortex:[/p]
  • [p align="start"]\[Electromagnetic Cloud] Attacks inflict Electromagnetic Interference on the target and enemies within a 10m radius.[/p][/*]
  • [p align="start"]\[Accumulator Shield] Accumulates energy while attacking. Every 13 attacks deploys a 40m-radius energy shield at the current location. The shield has a base HP of 3,000, increasing by an additional 3,000 HP per Vortex level.[/p][/*]
  • [p align="start"]\[Mobile Power Station] Increases ATK of ground friendly units within 100m by 20% (does not stack).[/p][/*]
  • [p align="start"]\[Electromagnetic Twin] At the start of battle, spawns a Level 1 Vortex Mirage behind itself. The Mirage has 1 HP and 50% of a standard Vortex's ATK.[/p][/*]
  • [p align="start"]\[Emergency Armor] When HP first falls below 50%, activates Emergency Armor, resisting all damage and becoming untargetable for 2 seconds. Emergency Armor will not activate if HP reaches 0.[/p][/*]
  • [p align="start"]\[Grid Integration] Links with other Vortex within 45m. Increases ATK by 15% for each additional linked unit.[/p][/*]
[p][/p]

New Anomaly

[p align="start"]\[Vortex Surge] Starts with 2 additional Vortex.[/p][p][img src="https://clan.akamai.steamstatic.com/images/37540939/511c134b8cc810c5c2b98cf2fcc867f91dd33e94.gif"][/img][/p]
Code Developer's Note: To help players get familiar with the new units more quickly, the new Anomaly \[Vortex Surge] will appear very frequently in the Rift Mode within a week after the update.
[p][/p]

Mac Support

[p align="start"]Starting from 1.10, Mechabellum can run natively on Mac computers.[/p][p][/p]

Feature Improvements

  • [p align="start"]The equipping time of tournament medals is now longer. The equipping time of weekend tournament and 2v2 tournament medals has been extended to two weeks, and the equipping time of monthly and quarterly tournament medals has been extended to four weeks.[/p][/*]
  • [p align="start"]The calculation of Rift Scores has been adjusted, and now high-skill players' Rift Scores will increase faster than before.[/p][/*]
  • [p align="start"]The calculation of 4-Player brawl MMR has been adjusted to prevent matching time from being too long.[/p][/*]
Code Developer's Note: This adjustment mainly affects players with a 4-Player Brawl MMR greater than 2500.
[p][/p]

Season 7 Rewards

[p][img src="https://clan.akamai.steamstatic.com/images/37540939/b95028d2e9648931a10f01bdbe7de1d3ac935672.png"][/img][/p][p align="start"]Season 7 brings a host of new rewards including avatars, avatar frames, emotes, and unit skins.[/p][p][/p]

New Skins

[p][img src="https://clan.akamai.steamstatic.com/images/37540939/85d0177a0ae99dc524967b4572bb08d772064944.png"][/img][img src="https://clan.akamai.steamstatic.com/images/37540939/9843a0927680def5fc21c4ea2900652d4bcc5fb2.png"][/img][img src="https://clan.akamai.steamstatic.com/images/37540939/ddbb776e39497bef6765b037d05fc99fd92ed9d7.png"][/img][img src="https://clan.akamai.steamstatic.com/images/37540939/a7a49fb1878238ca1c39d6b6698cca940d8207de.png"][/img][/p]

New Avatars

[p][img src="https://clan.akamai.steamstatic.com/images/37540939/afd3a09c59b0144c27b765a73b1892d44dc8aada.png"][/img][/p][p][/p]

New Avatar Frames

[p][img src="https://clan.akamai.steamstatic.com/images/37540939/e681aec424c51916ab0f558a54b82465692d3e90.gif"][/img][/p][p][/p]

New Emotes

[img src="https://clan.akamai.steamstatic.com/images/37540939/8de16db5497f2ebe13f0005ee713ce334397a2db.gif"][/img]

New Medals

[p][img src="https://clan.akamai.steamstatic.com/images/37540939/ef48602a516c5c63cde8c7bf94b5a39fac367cb1.png"][/img][/p][p][/p]

Performance Optimizations

  • [p align="start"]Improved performance of Arclight \[Shockwave][/p][/*]
  • [p align="start"]Improved performance of Fang \[Grenade Launcher][/p][/*]
  • [p align="start"]Improved performance of Fortress \[Anti-Air Missile][/p][/*]
  • [p align="start"]Improved performance related to Phantom Ray[/p][/*]
  • [p align="start"]Improved performance related to Farseer[/p][/*]
  • [p align="start"]Improved performance related to Sandworm[/p][/*]
  • [p align="start"]Improved performance of Battlefield Power \[Lightning Storm][/p][/*]
  • [p align="start"]Improved performance of Battlefield Power \[Photon Emission][/p][/*]
  • [p align="start"]Improved performance related to unit production during combat[/p][/*]
  • [p align="start"]Improved performance related to Core Buildings[/p][/*]
[p][/p]

Bugfixes

  • [p align="start"]Fixed the issue where unit reinforcements were sometimes not recorded correctly.[/p][/*]
  • [p align="start"]Fixed the issue where the game's graphic settings would sometimes be reset.[/p][/*]
[p][/p]

[p align="start"][/p]

How to access the Public Test Server

[p]1. Locate Mechabellum in your Steam library, right-click on it, and select Properties...[/p][p][img src="https://clan.akamai.steamstatic.com/images/37540939/c815054a80b626774060537316749c386d3840a8.png"][/img][/p][p]2. In the pop-up Properties window, select the Betas tab, and then choose public_test from the drop-down menu of Beta Participation.[/p][p][img src="https://clan.akamai.steamstatic.com/images/37540939/176d73e84f750be8bdbc3ef936dd5c5095475e7f.png"][/img][/p][p][/p][p]3. Wait for the update to complete. Please note that the version should display as public_test. Now click Play, and you can get access to the Public Test Server.[/p][p][img src="https://clan.akamai.steamstatic.com/images/37540939/998c22bb6ae8b30359ee02c2a6f6a2a9b42e0d29.png"][/img][/p][p]4. In order to switch back to the live server, please repeat these steps and select "none" from the drop-down menu. [/p][p][/p]

Feedback & Bug Reports

[p align="start"]Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.[/p][p align="start"]Mechabellum Discord <https://discord.gg/mechabellum>[/p][p align="start"]Mechabellum Reddit <https://www.reddit.com/r/Mechabellum/>[/p][p align="start"]Mechabellum Steam Discussions <https://steamcommunity.com/app/669330/discussions/>[/p]
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Release:11.05.2023 Genre: Simulation Entwickler: Game River Vertrieb: Paradox Arc Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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