News Liste Mechabellum

Mechabellum 1.0 Out Now!
Mechabellum
26.09.24 15:04 Community Announcements
The day is finally here! After 16 months in Early Access, Mechabellum 1.0 is fully released!

[previewyoutube=TcJoUc7NaTo;full][/previewyoutube]

To all our loyal Early Access players:


Thank you for being with us and helping bring Mechabellum to this point. We hope you like your Early Access rewards and look forward to the future, as there is more coming to Mechabellum! Our game couldn't be what it is today without you!

One favor we have to ask of you, is to continue being a welcoming community to the many new players that will join us in the coming days and weeks! Give them some good advice, and help them learn from their wins and loses both!

To our new players, discovering the game now:


Welcome! Stay a while, win some battles, lose some, improve, overcome and help us in continuing to build one of the best competitive gaming communities in the world!

Oh. And hop into our Discord when the mood fancies you, and share any feedback and thoughts you have about Mechabellum!



Mechabellum 1.0 features:



Mechabellum 1.0 wraps up the Early Access by adding the long-awaited rank system, as well as competitive Seasons to the game, plus a few additional features and changes.

Visual Optimization
[*]The visuals of the map [Training Base] have been improved.
[*]All specialists now have new avatars

New Specialists
[*]Fire Badger specialist
[*]Typhoon specialist

Inappropriate Content Filtering
[*]Players can choose different filtering levels: no filtering, filtering, strict filtering

Shortcuts
[*]Players can press the shortcut U to promote the selected unit.
[*]Players can press the shortcut Ctrl + U to promote all units of the same type.

Round Countdown
[*]Now the music will stop playing at the last 10 seconds of the round.
[*]The sound of a clock will now be played at the last 10 seconds of the round.

Performance Optimization
[*]Reduced the game's memory usage.

Competitive Seasons
[*] A new season will start every 3 months.
[*] Each season will have its own reward tree.

Rank System
[*] Starting from the first season, players can reach different leagues by improving their combat power.

What's Next?


We'll now spend the next few days processing any feedback, bug reports and similar, and patching them as they pop up, to make sure all of you have a good time with the game. Be fast with reporting anything we could have missed, and we'll try our best to fix it ASAP!

Also, starting today, keep an eye out on YouTube and Twitch for your favorite content creators. There will be a ton of cool videos popping up here and there, with the aim of bringing new players into our fold. Who knows. Maybe you're one of them. >.>

Here's one from one of our favorite tea-addled YouTubers:
[previewyoutube=gvbOruydZ5Y;full][/previewyoutube]
We already mentioned we have plans for Mechabellum post 1.0, and teased a few upcoming units. More information will have to wait a bit, so bear with us in the meantime!

Wrapping up


Mechabellum is something unique in its genre. We learned that best working with you all during the Early Access. That's why your feedback was essential in making the best Tactical Wargame we could.

Now we only want to ask you to keep sharing your thoughts with us after the 1.0 release as well! There is a lot more we want to do together with you!

For now though, enjoy Mechabellum 1.0! Outthink your opponents, counter their plays, climb the ranks and claim your well-earned trophies!

See you on the battlefield.
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Release:11.05.2023 Genre: Simulation Entwickler: Game River Vertrieb: Paradox Arc Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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