How to access the Public Test Server
[olist][*][p]Locate Mechabellum in your Steam library, right-click on it, and select Properties...[/p][p][img src="https://clan.akamai.steamstatic.com/images/37540939/c815054a80b626774060537316749c386d3840a8.png"][/img][/p][/*][*][p]In the pop-up Properties window, select the Betas tab, and then choose public_test from the drop-down menu of Beta Participation.[/p][p][img src="https://clan.akamai.steamstatic.com/images/37540939/176d73e84f750be8bdbc3ef936dd5c5095475e7f.png"][/img][/p][/*][*][p]Wait for the update to complete. Please note that the version should display as public_test. Now click Play, and you can get access to the Public Test Server.[/p][p][img src="https://clan.akamai.steamstatic.com/images/37540939/998c22bb6ae8b30359ee02c2a6f6a2a9b42e0d29.png"][/img][/p][/*][*][p]In order to switch back to the live server, please repeat these steps and select "none" from the drop-down menu.[/p][/*][/olist][p][/p][p][/p][p]The following is the content of Update 1.8.1 iteration 1:[/p][p][/p]New Additions
- [p]New Unit Variant \[Assault Raiden]: Increases Raiden's HP by 200% and movement speed by 3, but decreases range by 50[/p][/*]
- [p]New Unit Variant \[Strike Hound]: Increases Hound's ATK 270%, but increases ATK interval by 2.6s[/p][/*]
Balance Adjustments
[p][/p]Unit Variants
- [p]\[Subsidized Steel Ball] Card Level 2 → Level 3[/p][/*]
Vulcan
- [p]Projectile (Flame) Movement Speed: 250/s → 450/s[/p][/*]
- [p]ATK: 88 → 84 (-5%)[/p][/*]
Tarantula
- [p]Projectile (Bullets) Movement Speed: 300/s → 420/s[/p][/*]
Fire Badger
- [p]Projectile (Flame) Movement Speed: 200/s → 400/s (Special effects optimized)[/p][/*]
- [p]Range: 70 → 75[/p][/*]
- [p]ATK: 28 → 26 (-7%)[/p][/*]
- [p]\[Counter-Fire] Adjustment: HP increased by 30%. Taking damage increases its Range by 60 for 20s.[/p][/*]
Hound
- [p]\[Incendiary Bomb] Cost 250 → 200[/p][/*]
Marksman
- [p]\[Aerial Specialization] Anti-Air Damage Modifier +75% → +90%[/p][/*]
Wraith
- [p]ATK: 392 → 381 (-3%)[/p][/*]
- [p]HP: 14,551 → 14,115 (-3%)[/p][/*]
Raiden
- [p]ATK: 5,570 → 5,291 (-5%)[/p][/*]
- [p]\[Fork] Cost 200 → 250[/p][/*]
- [p]\[Chain] Cost 250 → 200[/p][/*]
Rapid-Fire Cannon
- [p]Fine-tuned the position of Gatling Guns in some layouts; now, Rapid-Fire Cannon and Defensive Walls will be destroyed together by a single defensive missile.[/p][/*]
Starter Packs
- [p]\[Arclight & Sabertooth Pack] Player’s Initial HP -100 → -300[/p][/*]
- [p]\[Arclight & Sledgehammer Pack] Player’s Initial HP 0 → -200[/p][/*]
Feature Optimizations
- [p]Added a function to view the damage statistics of Rapid-Fire Cannons and Anti-Armor Cannons.[/p][/*]
- [p]Added a button to instantly retry the last round immediately after the battle ends.[/p][/*]
- [p]Added a button to refresh the replay list.[/p][/*]
Bug Fixes
- [p]Fixed the issue where Fire Badger's Scorching Charge sometimes charges into energy shields.[/p][/*]
- [p]Fixed the issue where the visual effect of Fire Badger's Scorching Charge was not displayed correctly.[/p][/*]
- [p]Fixed the issue where the attack visual effect of Void Eye was not displayed correctly.[/p][/*]
- [p]Fixed the issue where War Factory sometimes got stuck on Defensive Walls.[/p][/*]
- [p]Fixed the issue where some avatar frames were not displayed correctly.[/p][/*]
- [p]Fixed the issue where battle records of 2v2 Tournament matches were not displayed correctly.[/p][/*]
- [p]Fixed the issue where Tournament replays could not be deleted.[/p][/*]
- [p]Fixed the issue where the language on the Tournament UI was displayed incorrectly.[/p][/*]
- [p]Fixed the issue where the ground flame visual effect was displayed incorrectly.[/p][/*]
- [p]Fixed the issue where the building color in 2v2 was displayed incorrectly.[/p][/*]
Other content of the 1.8.1 update that will be released on the public test server at a later time:
- [p]Gain Combat Power in PvE and custom rooms.[/p][/*]
- [p]Still gain Combat Power after losing a battle.[/p][/*]
