Update 0.8.0: Rare Units and new UI
This patch brings a new UI look, rare units, some matchmaking changes, and some major changes to the unit drop system. [b]New UI Look:[/b] We’re updating the look of the User Interface, to make it feel a bit more in line with the Mech fantasy of our games. This is just the first step of our UI overhaul process and we’ll continue to improve it in the future patches. [b]Matchmaking changes:[/b] 2v2 mode now has a separate MMR and MMR leaderboard. [b]Unit Drop System changes:[/b]- The players will now have to pay supplies for unit drops. Our intention with this change is to lower the power spike experienced by a lot of current players.
- “Rare Units” will now appear in unit drops. More on them below.
[b]Typhoon:[/b] A spider walker with 2 huge gatling guns.
[b]Fire Badger:[/b] A fire-breathing tank.
The 0.8 update also introduces a number of balance changes:
[b]Photon coating[/b]- The duration of Rhino and War Factory's [Photon Coating] is increased from 16 seconds to 25 seconds, and the damage reduction is decreased from 50% to 30%.
- The duration of Equipment [Photon Coating] is increased from 16 seconds to 25 seconds, and the damage reduction is decreased from 50% to 30%.
- The duration of Overlord's [Photon Emission] is increased from 16 seconds to 20 seconds, and the damage reduction is decreased from 50% to 30%.
- The duration of Battlefield Power [Photon Emission] is increased from 16 seconds to 20 seconds, and the damage reduction is decreased from 50% to 30%.
- The price of [Field Maintenance] is decreased from 300 to 200
- ATK is decreased from 10821 to 10388 (4% decrease)
- The price of [Field Maintenance] is increased from 200 to 300
- ATK is increased from 81 to 84 (4% increase)
- Unlocking price is increased from 100 to 200
- HP is increased from 15630 to 16099 (3% increase)
- ATK is decreased from 3654 to 3435 (6% decrease)
- [Overlord Artillery] damage is adjusted from 12000 to 11000 per level.
- ATK is increased from 33 to 34 (3% increase)
- Attack interval is decreased from 2s to 1.8s
- Splash range is increased from 4.5m to 5m
- ATK is decreased from 6843 to 6369 (7% decrease)
- Adjusted [Subterranean Blitz] damage reduction from 70% to 50%, the price adjusted from 250 to 300
- ATK is increased from 66 to 79 (20% increase)
- HP is increased from 261 to 313 (20% increase)
- The price of [Incendiary Bomb] is increased from 300 to 350
- Aerial Specialist's effect is adjusted to: Aerial units no longer consume supplies when being unlocked and increase the HP and ATK of aerial units by 10%
- Aerial Specialist's Player HP bonus is decreased from 300 to 0
