News Liste Mechabellum

Update 1.9.0.4
Mechabellum
16.01.26 03:57 Community Announcements
[p align="start"]As the Snowfall Festival comes to an end, the maps will also return to their original state. The upcoming Skyfire Festival update, which features more new content, will arrive in February. In the meantime, this update is a minor balance adjustment between the two festivals.[/p][p align="start"][/p]

Balance Adjustments

[p]The main goal of this balance patch is to buff the Techs with relatively low win rates and usage.[/p][p align="start"][/p]

Fire Badger

  • [p]ATK 24 → 25 (+5%)[/p][/*]
Code Developer's Note: After the nerf of Napalm, Fire Badger's lower base ATK became a bigger weak point, so we decided to slightly increase Fire Badger's ATK
[p align="start"][/p]

Arclight

  • [p]\[Shockwave] Attack Range modifier -20 → -5[/p][/*]
Code Developer's Note: We hope the buffed \[Shockwave] can make Arclight a bigger threat to small units.
[p align="start"][/p]

Fangs

  • [p]\[Grenade Launcher] Attack Range modifier 0 → +5[/p][/*]
Code Developer's Note: The \[Grenade Launcher] made Fang's projectile travel slower, so a small range increase became necessary.
[p align="start"][/p]

Steel Ball

  • [p]\[Kinetic Charge] Every 9m moved, Attack Range increases by 1m → Every 7m moved, Attack Range increases by 1m, with a maximum increase of 100.[/p][/*]
Code Developer's Note: The Steel Ball's \[Kinetic Charge] is relatively weak in 1v1 matches, but can sometimes be too strong in 4-Player Brawl and 2v2 matches. Therefore, we have made the range increase a bit faster, while also setting a cap on the overall range increase.
[p align="start"][/p]

Overlord

  • [p]\[Field Maintenance] Price 200 → 150[/p][/*]
[p align="start"][/p]

Tarantula

  • [p]\[Field Maintenance] Price 200 → 150[/p][/*]
[p align="start"][/p]

Vulcan

  • [p]\[Sticky Oil Bomb] Price 250 → 200[/p][/*]
[p align="start"][/p]

Rhino

  • [p]\[Photon Coating] Duration 25s → 30s[/p][/*]
[p align="start"][/p]

Sledgehammer

  • [p]\[Electromagnetic Shot] Price 400 → 350[/p][/*]
  • [p]\[Armor-Piercing Bullets] ATK modifier +225% → +250%[/p][/*]
Code Developer's Note: After the nerf to Sledgehammer's \[Mechanical Rage], the previous nerf to \[Electromagnetic Shot] and \[Armor-Piercing Bullets] seems too large.
[p align="start"][/p]

Farseer

  • [p]\[Missile Interception] interception efficiency increased by 40%[/p][/*]
[p align="start"][/p]

Mountain

  • [p]\[Smoke Bomb] Price 350 → 250[/p][/*]
  • [p]\[Photon Loop] Duration 15s → 20s[/p][/*]
[p align="start"][/p]

War Factory

  • [p]\[Photon Coating] Duration 25s → 30s[/p][/*]
[p align="start"][/p]

Abyss

  • [p]\[Photon Coating] Duration 25s → 30s[/p][/*]
[p align="start"][/p]

Equipment

  • [p]\[Photon Coating] Duration 25s → 30s[/p][/*]
  • [p]\[Tank Production Line] Now allows up to 7 productions[/p][/*]
  • [p]\[Mustang Production Line] Now allows up to 8 productions[/p][/*]
  • [p]\[Steel Ball Production Line] Now allows up to 6 productions[/p][/*]
Code Developer's Note: The production limit will primarily affect the performance of these equipments in 4-Player Brawls and 2v2 matches, with almost no impact on 1v1 battles.
[p align="start"][/p]

Bugfixes

  • [p]Fixed an issue where Fire Badger's \[Scorching Charge] could cause data errors[/p][/*]
  • [p]Fixed an issue where Wraith's \[Degeneration Beam] sound effects could not be controlled by the volume slider[/p][/*]
  • [p]Fixed an issue where typing text in the chat box sometimes conflicted with hotkeys[/p][/*]
  • [p]Fixed an issue where some reward pop-ups would repeatedly appear[/p][/*]
  • [p]Fixed an issue where the Dimensional Rift Room could not be shared[/p][/*]
[p align="start"][/p]

Feedback & Bug Reports

[p align="start"]Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.[/p][p align="start"]Mechabellum Discord:[/p][p]https://discord.gg/mechabellum[/p][p align="start"]Mechabellum Reddit:[/p][p]https://www.reddit.com/r/Mechabellum/[/p][p align="start"]Mechabellum Steam Discussions:[/p][p]https://steamcommunity.com/app/669330/discussions/[/p][p align="start"][/p][p]
[/p]
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Release:11.05.2023 Genre: Simulation Entwickler: Game River Vertrieb: Paradox Arc Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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