[b]Balance Adjustments[/b]
[b]Void Eye[/b]
HP 1569 → 1522 (-3%)
ATK 997 → 947 (-5%)
[b]Fire Badger[/b]
ATK 24 → 23 (-4%)
\[Napalm] HP modifier -20% → -30%
[b]Phoenix[/b]
HP 1420 → 1491 (+5%)
ATK 3066 → 3219 (+5%)
[b]Vulcan[/b]
HP 33566 → 32559 (-3%)
[b]Bugfixes[/b]
Fixed an issue where spectators could use Battlefield Powers.
Fixed a problem where the AI fails to deploy correctly when its starter packs include Fire Badger. They have learned how to use Fire Badger now.
Fixed some UI display issues.
[b]Feedback & Bug Reports[/b]
[p align="start"]That's all for this update. Feel free to submit feedback, suggestions, or report bugs for this patch via the following channels.[/p][p align="start"][/p][p align="start"][i]Mechabellum [/i]Discord:[/p][url="https://discord.gg/mechabellum"]https://discord.gg/mechabellum[/url]
[p align="start"][i]Mechabellum[/i] Reddit: [/p][url="https://www.reddit.com/r/Mechabellum/"]https://www.reddit.com/r/Mechabellum/[/url]
[p align="start"][i]Mechabellum [/i]Steam Discussions:[/p][url="https://steamcommunity.com/app/669330/discussions/"]https://steamcommunity.com/app/669330/discussions/[/url]
[p align="start"][/p]
