Balance Adjustments
Void Eye
- [p]HP 1569 → 1522 (-3%)[/p][/*]
- [p]ATK 997 → 947 (-5%)[/p][/*]
Fire Badger
- [p]ATK 24 → 23 (-4%)[/p][/*]
- [p]\[Napalm] HP modifier -20% → -30%[/p][/*]
Phoenix
- [p]HP 1420 → 1491 (+5%)[/p][/*]
- [p]ATK 3066 → 3219 (+5%)[/p][/*]
Vulcan
- [p]HP 33566 → 32559 (-3%)[/p][/*]
Bugfixes
- [p]Fixed an issue where spectators could use Battlefield Powers.[/p][/*]
- [p]Fixed a problem where the AI fails to deploy correctly when its starter packs include Fire Badger. They have learned how to use Fire Badger now.[/p][/*]
- [p]Fixed some UI display issues.[/p][/*]
Feedback & Bug Reports
[p align="start"]That's all for this update. Feel free to submit feedback, suggestions, or report bugs for this patch via the following channels.[/p][p align="start"][/p][p align="start"]Mechabellum Discord:[/p][p]https://discord.gg/mechabellum[/p][p align="start"]Mechabellum Reddit: [/p][p]https://www.reddit.com/r/Mechabellum/[/p][p align="start"]Mechabellum Steam Discussions:[/p][p]https://steamcommunity.com/app/669330/discussions/[/p][p align="start"][/p][p][/p]
