
Stellaris 3.99.1 ‘Phoenix’ Open Beta update
Fixes and Improvements- Fallen Empires are blocked from using the Existential Expulsion casus belli
- Negative effects added to the Magnetic Disruption planet modifier
- Assembling robots will no longer cause the slow and inevitable decline of your growing pops
- Changed auto pick leader traits setting to default to off
- Made Species Rights button different for pre-sapients
- Fixed traders not being created from trade zones
- Adjusted amenities and housing from luxury housing
- Pops now have appropriate Diplomatic Weight
- Civilians now grant the benefits associated with culture workers
- Tabs in the Planet view now have correct hotkeys
- Urban Zones now show their titles
- Moved the build district level button from District Details view into the Planet Summary screen
- The Build Queue tooltip no longer says "Previous"
- Displaying the District type names in the Planet Summary screen
- Moved job production changes to buildings for better tooltips
- The Colony View tabs now have ordered ZXCVB keyboard shortcuts
- Rescaled focus reward requirements to be easier to reach the final tier
- Fixed the DLC requirements for focus tasks "Observe a Pre-FTL" and "Build a Mega Shipyard"
- Fixed the requirements tooltip for the Beastmasters focus task "Have 10 Space Amoeba Mothers"
- Fixed the completion check in the Conquest focus task "Have 3 Subjects"
- Drawing leader level focus tasks now require the previous task to be completed
- The chance to encounter the Cultist event chain now depends on your ethics
- The Cultist event chain now fires after a year instead of after a month
- Cultists are now neutral until you choose to attack them
- You can now forgive the Cultists and have them join you
- The trigger num_pops is replaced by pop_amount since there are now 100 times more pops