Our latest and greatest patch has arrived. 4.1.7 should now be available for download on all platforms.
Please find the changelog below.
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4.1.7 change log
[p]Improvement[/p]- [p]AI exterminator empires with the chosen civic will not pick the Cradle of Souls as their patron.[/p][/*]
- [p]Updated the Broken Shackles Origin Tooltip to mention that you need to explore the Crashed Slaver Ship dig site before unlocking City District Specializations.[/p][/*]
- [p]Added the Visionary job swap for politicians, which combines Science Directors and Merchants[/p][/*]
- [p]Changed the Cradle of Souls chosen trait to give +30%/+15% Political Power as Planet / Sector governor instead of +750%/+500%.[/p][/*]
- [p]The Cybernetic and Cyber Commando traits now allow species to live on machine worlds, even outside of a driven assimilator.[/p][/*]
- [p]The Opus core world for the Hard Reset origin is now size 25.[/p][/*]
- [p]The Extradimensional Experimentation planetary decision now has the Data-Driven Theorem Facility increase physicist output and give them zro upkeep.[/p][/*]
- [p]Cybernetic Creed empires with Civil Education no longer start with a massive consumer goods deficit.[/p][/*]
- [p]Many fixes related to Cybernetic Ascension (with a special thanks to modder FirePrince for providing a number of these)[/p][list]
- [p]Fixed handling of leader species when converting between limited and not limited cyberization policies.[/p][/*]
- [p]Improved Neural Chip conversion[/p][/*]
- [p]Updated leader trait handling after species modification.[/p][/*]
- [p]Fixed checks regarding subject-overlord relations on if you are a legal criminal or not.[/p][/*]
- [p]Fixed scope errors in species assimilation.[/p][/*]
- [p]Fixed species assimilation not handling robots for synthetically ascended organics.[/p][/*]
- [p]Improved handling of mechromancy[/p][/*]
- [p]Fixed the cyberization situation claiming you needed to build an augmentation center even if you had built one[/p][/*]
- [p]Fixed issues with converting between the Cyberization Standards policies.[/p][/*]
- [p]Cyberization pop conversion the situation now takes into account your Cyberization Standards policy.[/p][/*]
- [p]The AI will now correctly build and upgrade Orbital Rings instead of usually leaving them empty. They will also no longer be absolutely obsessed with creating Hatcheries or Beastports out of them, even if they're literally unable to build those.[/p][/*]
- [p]Added the soft_traits parameter to origins for traits the player should start with but can remove without making their government invalid[/p][/*]
- [p]Fixed OOS in pop growth system[/p][/*]
Enjoy!
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