[i]by Eladrin[/i]
Today's update includes some major changes to the planet view, and some very, very basic gestalt functionality.
Planets now start with six building slots in their Urban District, with two Zones available to customize its output. Your homeworld will generally begin with an Industrial (Alloys + Consumer Goods) and an Archives (Unity + Research) Zone at game start. These changes have not been replicated to gestalts or special planets or starts yet.
We are planning one more Open Beta update (3.99.7) this Friday.
Stellaris 3.99.6 'Phoenix' Open Beta Release Notes
[b]Beta Features[/b]- Planets now have six building slots by default and two zones that can be used to specialize their urban districts. [list]
- Most empires no longer start with the early space age industry buildings or jobs
- Known Issue: This has not been replicated to gestalts or special planets yet.
- Adjusted rural job numbers
- Added urban zones to mining districts for Subterranean empires
- Clicking on a built Zone will now bring up the District Details panel
- By player request, the Build Queue side panel now automatically starts open when looking at your planets
- Prevent AI from cheating for zone building
- Industrial Zones now use the correct icon.
- Strata now show their population when collapsed.
- Timeline origin images are now properly masked
- Planetary Ascension area in the Management Tab now functions. [list]
- Add icon and style label for ascension tier in management tab
- Add text with breakdown of the modifiers provided by planetary ascension
- Known Issue: Hives do not get Mining Drones from Mining Districts, so, uh… maybe go Void Hive?
- Hive and Machine Worlds have had an initial pass
- Machine Starting Conditions have had an initial pass
